Steam Is Being Sued — And Gamers Aren’t Buying It
A nearly $1B lawsuit over a platform gamers chose voluntarily
This one is peak clown world lah.
Steam — the one PC platform that actually works, actually respects users, and actually delivers value — is being sued for monopoly behavior.
Not a slap on the wrist either.
We’re talking up to roughly $1 billion USD in damages
(about £656 million in the UK case alone).
For what crime?
Being too good at its job.
A Billion-Dollar Lawsuit… For Competence?
Let that number sink in.
Nearly a billion dollars, not because Steam:
locked users in
forced exclusivity
bricked your library
scammed developers
But because it became the default choice.
That’s it. That’s the sin.
No one forced gamers onto Steam.
We walked in ourselves, sat down, and never left.
Steam Didn’t Trap Gamers — Gamers Chose Steam
Let’s be very clear, before the legal PowerPoints start flying.
Steam didn’t kidnap anyone.
We chose it because:
The launcher works
Refunds actually exist
Sales are real sales
Mods, reviews, forums all in one place
Your library doesn’t randomly disappear
That’s not monopoly behavior.
That’s earning trust over 20+ years.
Compare Steam to the Rest (Be Honest)
Every PC gamer has tried the alternatives. Everyone.
Epic Games Store?
Free games, sure — launcher still feels beta after years.
Ubisoft Connect?
Random logouts. Server errors like it’s a feature.
EA App?
Origin with a new coat of paint. Same old headache.
Battle.net?
Fine… if Blizzard is your whole personality.
So when regulators ask:
“Why does Steam control so much market share?”
The answer is painfully simple:
Because everyone else keeps dropping the ball.
This Is the Only Industry Where Being Good Gets You Punished
If Steam were actually abusive, gamers would riot first.
We complain about:
$10 price increases
bad ports
bad UI changes
You think we wouldn’t nuke Steam if it deserved it?
But instead, gamers are out here saying:
“Wait… Steam is the bad guy now?”
That should tell regulators everything.
Steam’s dominance isn’t built on force.
It’s built on reliability.
And reliability doesn’t show up nicely in antitrust spreadsheets.
The Real Motivation Behind the Lawsuit
Let’s not pretend this is about “protecting gamers.”
This is about:
Publishers wanting lower platform cuts
Competing stores wanting relevance
Regulators uncomfortable with one clear winner
Instead of competing by being better, they went:
“Let’s sue him.”
Classic.
Steam sets the bar so high that everyone else looks lazy by comparison. And instead of climbing, they’re trying to drag it down.
If Steam Loses, Gamers Lose
Here’s the part that actually matters.
If Steam gets forced to:
weaken its ecosystem
fragment features
artificially open what’s already optional
What do gamers get?
More launchers
More logins
Worse UX
Broken libraries
Less consistency
All so regulators can say “competition increased” on paper.
Congratulations — everyone now suffers equally.
Steam Isn’t Perfect — But It Earned Its Spot
Is Steam flawless? No lah.
The cut is high.
Discovery still sucks for small devs.
Algorithms feel random.
But those are scale problems, not abuse problems.
Steam didn’t win by trapping users.
It won by not being a pain in the ass.
That’s a low bar — and somehow, still rare.
PokGai Reality Check
PC gamers didn’t stick with Steam because we’re dumb.
We stuck around because:
It saves time
It saves money
It saves sanity
If that’s worth a $1B lawsuit, then maybe the problem isn’t Steam.
Maybe the problem is an industry where being competent makes you the villain.
That’s some next-level Pok Gai logic.
❓ FAQ
Q: How much is Steam being sued for?
A: The lawsuits target damages of up to around $1 billion USD, including a £656 million UK class action.
Q: Why is Steam being sued for monopoly?
A: Because it dominates PC game distribution by being widely preferred—not by forcing users or locking them in.
Q: Did Steam trap gamers into its platform?
A: No. Gamers can uninstall Steam anytime. They stay because it’s reliable and convenient.
Q: Is Steam anti-competitive?
A: Not in the traditional sense. Competing stores exist—they just struggle to match Steam’s features.
Q: Would breaking Steam up help gamers?
A: Unlikely. It would probably lead to worse experiences and more fragmentation.
Q: Why do gamers defend Steam?
A: Because compared to alternatives, Steam saves time, money, and frustration.


Rothchilds are a “Vexatious litigant” Vavle will win and set President.