Why Every “Early Access” Game Feels Like a Permanent Beta Lor 😡
Pok Gai Gamer rants how “early access” turned from promise into business model — gamers paying full price to debug someone else’s dream.
💀 They Call It “Early Access,” I Call It “Early Excuse”
Back in the day, beta meant free test.
Now it means: “pay us $39.99 to watch our game grow slowly and painfully.”
Every store page the same:
“This is an unfinished build. Expect bugs.”
Bro I expect fun, not trauma.
🧠 The Never-Ending Roadmap Meta
Dev posts a roadmap with four boxes: Q1 polish, Q2 content, Q3 multiplayer, Q4 sleep.
Three years later we still at Q1.
They call it “community driven.”
We call it “crowdfunded copium.”
💸 Pok Gai Economics 101
Early access devs discovered a new DLC: hope.
They don’t finish games because finishing ends income.
Why ship a 1.0 when you can sell five updates of dreams?
🧩 Pok Gai Theory of Infinite Development
Gamers think they’re “supporting creators.”
Reality: we’re QA interns with no salary.
We write bug reports, suggest features, and pay for the privilege.
Some call it passion. I call it Stockholm syndrome with Steam achievements.
💀 Pok Gai Verdict
Early Access today is just a subscription to unfinished ideas.
It’s the perfect scam: no deadline, no accountability, infinite roadmaps.
Pok Gai rating: 4/10 for fun, 10/10 for audacity.
At least alpha testers used to get a T-shirt. Now we get lag and a Discord link.
💬 FAQ
1️⃣ Why so many early access games lah?
Because it’s cheaper to sell unfinished dreams than finish one good game.
2️⃣ Do they ever finish meh?
Few do — usually after five years and a publisher buyout.
3️⃣ Should I still buy aiya?
Only if you like emotional investing in bugs.

