<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0"><channel><title><![CDATA[Pokgaigamer]]></title><description><![CDATA[Gaming news, chaos, and commentary — Pok Gai rants about the industry’s nonsense so you don’t have to. From AAA scams to indie gold, expect truth bombs, memes, and gaming therapy sessions every week.]]></description><link>https://www.pokgaigamer.com</link><image><url>https://substackcdn.com/image/fetch/$s_!rcpg!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png</url><title>Pokgaigamer</title><link>https://www.pokgaigamer.com</link></image><generator>Substack</generator><lastBuildDate>Fri, 04 Sep 2026 04:32:05 GMT</lastBuildDate><atom:link href="https://www.pokgaigamer.com/feed" rel="self" type="application/rss+xml"/><copyright><![CDATA[Pokgaigamer]]></copyright><language><![CDATA[en]]></language><webMaster><![CDATA[pokgaigamer@substack.com]]></webMaster><itunes:owner><itunes:email><![CDATA[pokgaigamer@substack.com]]></itunes:email><itunes:name><![CDATA[Pokgaigamer]]></itunes:name></itunes:owner><itunes:author><![CDATA[Pokgaigamer]]></itunes:author><googleplay:owner><![CDATA[pokgaigamer@substack.com]]></googleplay:owner><googleplay:email><![CDATA[pokgaigamer@substack.com]]></googleplay:email><googleplay:author><![CDATA[Pokgaigamer]]></googleplay:author><itunes:block><![CDATA[Yes]]></itunes:block><item><title><![CDATA[Stranger Than Heaven – RGG Studio’s 50-Year Tojo Clan Prequel Coming 2027]]></title><description><![CDATA[RGG Studio&#8217;s most ambitious project yet. 50 years across five eras, the birth of the Tojo Clan, independent left-right combat, Snoop Dogg, and Tupac&#8217;s likeness. Releases January 15, 2027.]]></description><link>https://www.pokgaigamer.com/p/strangerthanheavenearly</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/strangerthanheavenearly</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Wed, 02 Sep 2026 00:01:10 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!qbxD!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!qbxD!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!qbxD!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!qbxD!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!qbxD!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!qbxD!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!qbxD!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/de8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:706669,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201559335?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!qbxD!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!qbxD!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!qbxD!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!qbxD!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fde8179a7-a21a-4026-84d7-fd8f1bd6796a_1920x1080.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai hello!</p><p>RGG Studio is not playing around with this one.</p><p><strong>Stranger Than Heaven</strong> is the next major title from the team behind Like a Dragon / Yakuza, published by Sega. It launches on <strong>January 15, 2027</strong> for PlayStation 5, Xbox Series X/S, and PC (Steam + day-one Xbox Game Pass). Pre-orders are already live.</p><p>This is a distant prequel. You play as Makoto Daito, a Japanese-American orphan portrayed by Yu Shirota. In 1915 he leaves San Francisco after facing heavy discrimination and stows away to Japan looking for a place where he belongs. The game follows him across <strong>fifty years</strong> of his life through five distinct eras and cities:</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!o3R5!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!o3R5!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!o3R5!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!o3R5!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!o3R5!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!o3R5!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/b52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:294032,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201559335?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!o3R5!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!o3R5!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!o3R5!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!o3R5!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb52e2780-eb9f-48fd-86bd-11c695be6a1b_1920x1080.jpeg 1456w" sizes="100vw"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><ul><li><p>1915 &#8211; Kokura / Fukuoka</p></li><li><p>1929 &#8211; Kure / Hiroshima</p></li><li><p>1943 &#8211; Minami / Osaka</p></li><li><p>1951 &#8211; Atami / Shizuoka</p></li><li><p>1965 &#8211; Shinjuku / Tokyo</p></li></ul><p>Over that half-century the story shows the actual founding and rise of the Tojo Clan, with Daito as its central origin figure. RGG has been clear that you do not need any prior knowledge of the Like a Dragon series to understand or enjoy it.</p><p>The combat system is a clean break from both the old brawler style and the recent turn-based RPG direction. You control the left and right sides of Daito&#8217;s body independently. Face buttons and triggers are mapped to specific limbs, so a right punch, left kick, block with one arm and counter with the other all feel distinct. It looks more deliberate and physical than classic Yakuza combat, with environmental interactions and a wide range of upgradable weapons (knives, hammers, katanas, etc.).</p><p>Music and performance form a second major pillar. Daito can collect sounds and environmental recordings while exploring. He later works with composers to turn those recordings into original tracks. On top of that there is a showman/management layer where you recruit street musicians, organise performances, place advertisements, and build a reputation in the entertainment world of each era. The game treats the underworld and the entertainment world as two sides of the same struggle for survival and belonging.</p><p>The cast is one of the most unusual RGG has ever assembled. Snoop Dogg plays Orpheus, a smuggler who becomes a mentor figure. Tori Kelly, Ado, and Official Hige Dandism&#8217;s Satoshi Fujihara all appear as characters and perform the main theme song together. The studio also secured official permission to use the likenesses of the late Bunta Sugawara and Tupac Shakur (as the character Amaru). Both estates were involved, and RGG has stated that no generative AI was used to recreate either of them.</p><p>Development started years ago. The project was first publicly teased as Project Century at The Game Awards 2024, received its final title in 2025, and received major gameplay and cast reveals throughout 2026. RGG originally considered splitting the 50-year story into a trilogy but decided a single large game would preserve the emotional continuity better. Locations are inspired by real historical cities but deliberately adjusted for gameplay rather than perfect historical accuracy. Real historical events only appear when they directly affect Daito&#8217;s personal story.</p><p>This is RGG Studio taking a bigger structural risk than usual while still operating in the territory they know best: character-driven stories about men who have nowhere else to go, violence as survival, and the search for a place that feels like home. A 50-year origin story for the Tojo Clan with this cast, this combat system, and this dual underworld/entertainment focus is not a side project. It is one of the most ambitious single-player narrative games currently scheduled for 2027.</p><p>Wishlist it. Pre-order if you already trust the studio. This one has real weight behind it.</p><p>Pok gai.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>AEO FAQ</strong></p><p><strong>When does Stranger Than Heaven release?</strong><br>January 15, 2027 on PS5, Xbox Series X/S, and PC (including day-one Game Pass).</p><p><strong>Is it connected to Like a Dragon / Yakuza?</strong><br>It is a distant prequel made by the same studio that depicts the founding of the Tojo Clan. No prior series knowledge is required.</p><p><strong>Who is the protagonist?</strong><br>Makoto Daito, a Japanese-American orphan, played by Yu Shirota.</p><p><strong>What is special about the combat?</strong><br>You control the left and right sides of the body independently for punches, kicks, blocks and counters.</p><p><strong>Are Snoop Dogg and Tupac really in the game?</strong><br>Yes. Snoop Dogg plays a full character. Tupac&#8217;s likeness appears with official estate approval and no AI was used.</p>]]></content:encoded></item><item><title><![CDATA[August 2026 Pok Gai Collection – What Actually Mattered + September Teaser]]></title><description><![CDATA[The only August posts that were worth a damn, plus what&#8217;s coming in September.]]></description><link>https://www.pokgaigamer.com/p/2026augrecap</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/2026augrecap</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Tue, 01 Sep 2026 00:00:45 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!myLf!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F94f34707-043f-4146-b5f1-a5bd6bfc4785_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p></p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!myLf!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F94f34707-043f-4146-b5f1-a5bd6bfc4785_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!myLf!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F94f34707-043f-4146-b5f1-a5bd6bfc4785_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!myLf!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F94f34707-043f-4146-b5f1-a5bd6bfc4785_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!myLf!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F94f34707-043f-4146-b5f1-a5bd6bfc4785_1520x800.png 1272w, 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class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai Hello, end of the month.<br>Time to separate the signal from the noise.</p><p>August was stacked. Some posts did numbers, some got real comments, some just existed. Here&#8217;s the short version of what actually mattered and what&#8217;s coming next.</p><h3>What Actually Mattered in August</h3><p>https://open.substack.com/pub/pokgaigamer/p/2026nintendoswitch2?r=6ofqk5&amp;utm_campaign=post&amp;utm_medium=web&amp;showWelcomeOnShare=true</p><p><strong><a href="https://www.pokgaigamer.com/p/2026nintendoswitch2">Nintendo in 2026 &#8211; Switch 2 Reality Check</a></strong><br>Still the same company. Still winning with first-party games and &#8220;good enough&#8221; hardware. Still frustrating everywhere else. Classic Nintendo.</p><p>https://open.substack.com/pub/pokgaigamer/p/steamanimegames?r=6ofqk5&amp;utm_campaign=post&amp;utm_medium=web&amp;showWelcomeOnShare=true</p><p><strong><a href="https://www.pokgaigamer.com/p/steamanimegames">Anime Into Games on Steam</a></strong><br>The weeb flood is real. Demon Slayer, One Piece and a mountain of other anime games are taking over the store. Some are decent. Most are mid.</p><div class="digest-post-embed" data-attrs="{&quot;nodeId&quot;:&quot;79847796-5c23-4247-a696-28f192c0ff5b&quot;,&quot;caption&quot;:&quot;This one has always pissed me off.&quot;,&quot;cta&quot;:null,&quot;showBylines&quot;:true,&quot;showDescription&quot;:true,&quot;showImage&quot;:true,&quot;size&quot;:&quot;lg&quot;,&quot;isEditorNode&quot;:true,&quot;title&quot;:&quot;Japan makes hundreds of games. We only get the safe ones.&quot;,&quot;publishedBylines&quot;:[{&quot;id&quot;:403842101,&quot;name&quot;:&quot;Pokgaigamer&quot;,&quot;bio&quot;:&quot;Gaming news, chaos, and commentary &#8212; Pok Gai rants about the industry&#8217;s nonsense so you don&#8217;t have to. From AAA scams to indie gold, expect truth bombs, memes, and gaming therapy sessions every week.&quot;,&quot;photo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;is_guest&quot;:false,&quot;bestseller_tier&quot;:null}],&quot;post_date&quot;:&quot;2026-08-22T00:00:41.922Z&quot;,&quot;cover_image&quot;:&quot;https://substackcdn.com/image/fetch/$s_!AU1m!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png&quot;,&quot;cover_image_alt&quot;:null,&quot;canonical_url&quot;:&quot;https://www.pokgaigamer.com/p/why-japan-makes-so-many-games-but&quot;,&quot;section_name&quot;:null,&quot;video_upload_id&quot;:null,&quot;id&quot;:201558836,&quot;type&quot;:&quot;newsletter&quot;,&quot;reaction_count&quot;:38,&quot;comment_count&quot;:0,&quot;publication_id&quot;:6604476,&quot;publication_name&quot;:&quot;Pokgaigamer&quot;,&quot;publication_logo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;belowTheFold&quot;:true,&quot;youtube_url&quot;:null,&quot;show_links&quot;:null,&quot;feed_url&quot;:null}"></div><p><strong>Japan Makes Hundreds of Games, We Only Get the Safe Ones</strong><br>The localization bottleneck is still broken. Demand exists. Companies are still too scared.</p><div class="digest-post-embed" data-attrs="{&quot;nodeId&quot;:&quot;d1efcc3d-24b1-4844-886b-7defd41b5150&quot;,&quot;caption&quot;:&quot;I finally stopped writing about AI game tools and just made the thing.&quot;,&quot;cta&quot;:null,&quot;showBylines&quot;:true,&quot;showDescription&quot;:true,&quot;showImage&quot;:true,&quot;size&quot;:&quot;lg&quot;,&quot;isEditorNode&quot;:true,&quot;title&quot;:&quot;I built a fake studio and a real AI game &#8211; POST-MORTEM&quot;,&quot;publishedBylines&quot;:[{&quot;id&quot;:403842101,&quot;name&quot;:&quot;Pokgaigamer&quot;,&quot;bio&quot;:&quot;Gaming news, chaos, and commentary &#8212; Pok Gai rants about the industry&#8217;s nonsense so you don&#8217;t have to. From AAA scams to indie gold, expect truth bombs, memes, and gaming therapy sessions every week.&quot;,&quot;photo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;is_guest&quot;:false,&quot;bestseller_tier&quot;:null}],&quot;post_date&quot;:&quot;2026-08-20T00:00:07.116Z&quot;,&quot;cover_image&quot;:&quot;https://substackcdn.com/image/fetch/$s_!5DZU!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png&quot;,&quot;cover_image_alt&quot;:null,&quot;canonical_url&quot;:&quot;https://www.pokgaigamer.com/p/i-built-a-fake-studio-and-a-real&quot;,&quot;section_name&quot;:null,&quot;video_upload_id&quot;:null,&quot;id&quot;:201558823,&quot;type&quot;:&quot;newsletter&quot;,&quot;reaction_count&quot;:36,&quot;comment_count&quot;:0,&quot;publication_id&quot;:6604476,&quot;publication_name&quot;:&quot;Pokgaigamer&quot;,&quot;publication_logo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;belowTheFold&quot;:true,&quot;youtube_url&quot;:null,&quot;show_links&quot;:null,&quot;feed_url&quot;:null}"></div><p><strong>I Built a Fake Studio and a Real AI Game &#8211; POST-MORTEM</strong><br>Stopped talking about AI tools and actually shipped something. That one felt different.</p><div class="digest-post-embed" data-attrs="{&quot;nodeId&quot;:&quot;f1c392e0-b810-425b-ae4e-62bbc1d2597a&quot;,&quot;caption&quot;:&quot;Wah, pay attention.&quot;,&quot;cta&quot;:null,&quot;showBylines&quot;:true,&quot;showDescription&quot;:true,&quot;showImage&quot;:true,&quot;size&quot;:&quot;lg&quot;,&quot;isEditorNode&quot;:true,&quot;title&quot;:&quot;Games Workshop &amp; Warhammer Are Quietly Dominating Gaming in 2026&quot;,&quot;publishedBylines&quot;:[{&quot;id&quot;:403842101,&quot;name&quot;:&quot;Pokgaigamer&quot;,&quot;bio&quot;:&quot;Gaming news, chaos, and commentary &#8212; Pok Gai rants about the industry&#8217;s nonsense so you don&#8217;t have to. From AAA scams to indie gold, expect truth bombs, memes, and gaming therapy sessions every week.&quot;,&quot;photo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;is_guest&quot;:false,&quot;bestseller_tier&quot;:null}],&quot;post_date&quot;:&quot;2026-08-18T00:01:16.800Z&quot;,&quot;cover_image&quot;:&quot;https://substackcdn.com/image/fetch/$s_!IJW1!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png&quot;,&quot;cover_image_alt&quot;:null,&quot;canonical_url&quot;:&quot;https://www.pokgaigamer.com/p/games-workshop-and-warhammer-are&quot;,&quot;section_name&quot;:null,&quot;video_upload_id&quot;:null,&quot;id&quot;:210981399,&quot;type&quot;:&quot;newsletter&quot;,&quot;reaction_count&quot;:36,&quot;comment_count&quot;:4,&quot;publication_id&quot;:6604476,&quot;publication_name&quot;:&quot;Pokgaigamer&quot;,&quot;publication_logo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;belowTheFold&quot;:true,&quot;youtube_url&quot;:null,&quot;show_links&quot;:null,&quot;feed_url&quot;:null}"></div><p><strong>Games Workshop &amp; Warhammer</strong><br>Quietly building an empire while everyone else argues about live-service. Licensing done right.</p><div class="digest-post-embed" data-attrs="{&quot;nodeId&quot;:&quot;7478362e-3a91-4c60-a903-79678dc2580a&quot;,&quot;caption&quot;:&quot;Eh ar, time for some uncomfortable truth.&quot;,&quot;cta&quot;:null,&quot;showBylines&quot;:true,&quot;showDescription&quot;:true,&quot;showImage&quot;:true,&quot;size&quot;:&quot;lg&quot;,&quot;isEditorNode&quot;:true,&quot;title&quot;:&quot;Chinese indies are still cooking Western AAA in 2026&quot;,&quot;publishedBylines&quot;:[{&quot;id&quot;:403842101,&quot;name&quot;:&quot;Pokgaigamer&quot;,&quot;bio&quot;:&quot;Gaming news, chaos, and commentary &#8212; Pok Gai rants about the industry&#8217;s nonsense so you don&#8217;t have to. From AAA scams to indie gold, expect truth bombs, memes, and gaming therapy sessions every week.&quot;,&quot;photo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;is_guest&quot;:false,&quot;bestseller_tier&quot;:null}],&quot;post_date&quot;:&quot;2026-08-15T00:00:38.724Z&quot;,&quot;cover_image&quot;:&quot;https://substackcdn.com/image/fetch/$s_!EMsb!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png&quot;,&quot;cover_image_alt&quot;:null,&quot;canonical_url&quot;:&quot;https://www.pokgaigamer.com/p/chinese-indies-are-still-cooking&quot;,&quot;section_name&quot;:null,&quot;video_upload_id&quot;:null,&quot;id&quot;:201558806,&quot;type&quot;:&quot;newsletter&quot;,&quot;reaction_count&quot;:40,&quot;comment_count&quot;:2,&quot;publication_id&quot;:6604476,&quot;publication_name&quot;:&quot;Pokgaigamer&quot;,&quot;publication_logo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;belowTheFold&quot;:true,&quot;youtube_url&quot;:null,&quot;show_links&quot;:null,&quot;feed_url&quot;:null}"></div><p><strong>Chinese Indies Still Cooking Western AAA</strong><br>The quality gap is getting harder to ignore. Western publishers should be embarrassed.</p><div class="digest-post-embed" data-attrs="{&quot;nodeId&quot;:&quot;17304935-1e0c-4865-8e42-a21f92fcb52b&quot;,&quot;caption&quot;:&quot;Eh ar, this one pisses me off more than usual.&quot;,&quot;cta&quot;:null,&quot;showBylines&quot;:true,&quot;showDescription&quot;:true,&quot;showImage&quot;:true,&quot;size&quot;:&quot;lg&quot;,&quot;isEditorNode&quot;:true,&quot;title&quot;:&quot;Local Co-op Is Basically Extinct in 2026 and It&#8217;s Pok Gai&quot;,&quot;publishedBylines&quot;:[{&quot;id&quot;:403842101,&quot;name&quot;:&quot;Pokgaigamer&quot;,&quot;bio&quot;:&quot;Gaming news, chaos, and commentary &#8212; Pok Gai rants about the industry&#8217;s nonsense so you don&#8217;t have to. From AAA scams to indie gold, expect truth bombs, memes, and gaming therapy sessions every week.&quot;,&quot;photo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;is_guest&quot;:false,&quot;bestseller_tier&quot;:null}],&quot;post_date&quot;:&quot;2026-08-13T00:00:58.199Z&quot;,&quot;cover_image&quot;:&quot;https://substackcdn.com/image/fetch/$s_!yJ-2!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png&quot;,&quot;cover_image_alt&quot;:null,&quot;canonical_url&quot;:&quot;https://www.pokgaigamer.com/p/local-co-op-is-basically-extinct&quot;,&quot;section_name&quot;:null,&quot;video_upload_id&quot;:null,&quot;id&quot;:201558793,&quot;type&quot;:&quot;newsletter&quot;,&quot;reaction_count&quot;:41,&quot;comment_count&quot;:0,&quot;publication_id&quot;:6604476,&quot;publication_name&quot;:&quot;Pokgaigamer&quot;,&quot;publication_logo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;belowTheFold&quot;:true,&quot;youtube_url&quot;:null,&quot;show_links&quot;:null,&quot;feed_url&quot;:null}"></div><p><strong>Local Co-op Is Basically Extinct</strong><br>Couch co-op keeps dying and the industry keeps pretending online is the same thing. It isn&#8217;t.</p><div class="digest-post-embed" data-attrs="{&quot;nodeId&quot;:&quot;6f6809b8-35a8-4752-a453-5d6ecfa05eda&quot;,&quot;caption&quot;:&quot;Eh ar, sit down lah.&quot;,&quot;cta&quot;:null,&quot;showBylines&quot;:true,&quot;showDescription&quot;:true,&quot;showImage&quot;:true,&quot;size&quot;:&quot;lg&quot;,&quot;isEditorNode&quot;:true,&quot;title&quot;:&quot;Palworld MMO Incoming + Pocketpair&#8217;s Full Nintendo Troll Roadmap 2026&quot;,&quot;publishedBylines&quot;:[{&quot;id&quot;:403842101,&quot;name&quot;:&quot;Pokgaigamer&quot;,&quot;bio&quot;:&quot;Gaming news, chaos, and commentary &#8212; Pok Gai rants about the industry&#8217;s nonsense so you don&#8217;t have to. From AAA scams to indie gold, expect truth bombs, memes, and gaming therapy sessions every week.&quot;,&quot;photo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;is_guest&quot;:false,&quot;bestseller_tier&quot;:null}],&quot;post_date&quot;:&quot;2026-08-11T00:01:03.738Z&quot;,&quot;cover_image&quot;:&quot;https://substackcdn.com/image/fetch/$s_!D1Oc!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg&quot;,&quot;cover_image_alt&quot;:null,&quot;canonical_url&quot;:&quot;https://www.pokgaigamer.com/p/palworld-mmo-incoming-pocketpairs&quot;,&quot;section_name&quot;:null,&quot;video_upload_id&quot;:null,&quot;id&quot;:209899232,&quot;type&quot;:&quot;newsletter&quot;,&quot;reaction_count&quot;:37,&quot;comment_count&quot;:6,&quot;publication_id&quot;:6604476,&quot;publication_name&quot;:&quot;Pokgaigamer&quot;,&quot;publication_logo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;belowTheFold&quot;:true,&quot;youtube_url&quot;:null,&quot;show_links&quot;:null,&quot;feed_url&quot;:null}"></div><p><strong>Palworld MMO + Pocketpair&#8217;s Nintendo Trolling</strong><br>They&#8217;re not done. The lawsuit only made them more chaotic.</p><div class="digest-post-embed" data-attrs="{&quot;nodeId&quot;:&quot;3e93bfe5-a664-448e-b939-46a6d49ed755&quot;,&quot;caption&quot;:&quot;Wai Hello! Electronic Arts is no longer the same public company we used to complain about every year. In September 2025 a consortium led by Saudi Arabia&#8217;s Public Investment Fund (PIF), together with Silver Lake and Affinity Partners, agreed to buy EA for about&quot;,&quot;cta&quot;:null,&quot;showBylines&quot;:true,&quot;showDescription&quot;:true,&quot;showImage&quot;:true,&quot;size&quot;:&quot;lg&quot;,&quot;isEditorNode&quot;:true,&quot;title&quot;:&quot;How EA Games &#8216;Died&#8217; &#8211; The $55B Buyout Reality in 2026&quot;,&quot;publishedBylines&quot;:[{&quot;id&quot;:403842101,&quot;name&quot;:&quot;Pokgaigamer&quot;,&quot;bio&quot;:&quot;Gaming news, chaos, and commentary &#8212; Pok Gai rants about the industry&#8217;s nonsense so you don&#8217;t have to. From AAA scams to indie gold, expect truth bombs, memes, and gaming therapy sessions every week.&quot;,&quot;photo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;is_guest&quot;:false,&quot;bestseller_tier&quot;:null}],&quot;post_date&quot;:&quot;2026-08-08T00:01:33.835Z&quot;,&quot;cover_image&quot;:&quot;https://substackcdn.com/image/fetch/$s_!oiNg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png&quot;,&quot;cover_image_alt&quot;:null,&quot;canonical_url&quot;:&quot;https://www.pokgaigamer.com/p/how-ea-games-died-post-buyout-reality&quot;,&quot;section_name&quot;:null,&quot;video_upload_id&quot;:null,&quot;id&quot;:201558782,&quot;type&quot;:&quot;newsletter&quot;,&quot;reaction_count&quot;:35,&quot;comment_count&quot;:0,&quot;publication_id&quot;:6604476,&quot;publication_name&quot;:&quot;Pokgaigamer&quot;,&quot;publication_logo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;belowTheFold&quot;:true,&quot;youtube_url&quot;:null,&quot;show_links&quot;:null,&quot;feed_url&quot;:null}"></div><p></p><p><strong>EA After the $55B Buyout</strong><br>The corpse is still twitching and still selling battle passes.</p><div class="digest-post-embed" data-attrs="{&quot;nodeId&quot;:&quot;da0a37c4-2236-43f9-a9c9-475580110b79&quot;,&quot;caption&quot;:&quot;Wai Hello! Remember when GameStop was the internet&#8217;s favourite meme stock? Billions in market cap, diamond hands everywhere, and Ryan Cohen as the new face of the company. Fast forward to 2026 and the story looks very different.&quot;,&quot;cta&quot;:null,&quot;showBylines&quot;:true,&quot;showDescription&quot;:true,&quot;showImage&quot;:true,&quot;size&quot;:&quot;lg&quot;,&quot;isEditorNode&quot;:true,&quot;title&quot;:&quot;GameStop / Ryan Cohen Era &#8211; From Meme Stock to 2026 Reality&quot;,&quot;publishedBylines&quot;:[{&quot;id&quot;:403842101,&quot;name&quot;:&quot;Pokgaigamer&quot;,&quot;bio&quot;:&quot;Gaming news, chaos, and commentary &#8212; Pok Gai rants about the industry&#8217;s nonsense so you don&#8217;t have to. From AAA scams to indie gold, expect truth bombs, memes, and gaming therapy sessions every week.&quot;,&quot;photo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;is_guest&quot;:false,&quot;bestseller_tier&quot;:null}],&quot;post_date&quot;:&quot;2026-08-05T14:30:28.492Z&quot;,&quot;cover_image&quot;:&quot;https://substackcdn.com/image/fetch/$s_!yNJG!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png&quot;,&quot;cover_image_alt&quot;:null,&quot;canonical_url&quot;:&quot;https://www.pokgaigamer.com/p/gamestop-ryan-cohen-era-from-meme&quot;,&quot;section_name&quot;:null,&quot;video_upload_id&quot;:null,&quot;id&quot;:201558766,&quot;type&quot;:&quot;newsletter&quot;,&quot;reaction_count&quot;:41,&quot;comment_count&quot;:0,&quot;publication_id&quot;:6604476,&quot;publication_name&quot;:&quot;Pokgaigamer&quot;,&quot;publication_logo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;belowTheFold&quot;:true,&quot;youtube_url&quot;:null,&quot;show_links&quot;:null,&quot;feed_url&quot;:null}"></div><p><strong>GameStop / Ryan Cohen Era</strong><br>From meme stock to 2026 reality. Not pretty.</p><p>https://open.substack.com/pub/pokgaigamer/p/the-rise-of-amelia-british-government?r=6ofqk5&amp;utm_campaign=post&amp;utm_medium=web&amp;showWelcomeOnShare=true</p><p><strong><a href="https://www.pokgaigamer.com/p/the-rise-of-amelia-british-government">Amelia / Pathways</a></strong><br>UK government tried to make an educational character. The internet turned her into the opposite. Late but necessary.</p><div class="digest-post-embed" data-attrs="{&quot;nodeId&quot;:&quot;126163b8-3e66-444c-9341-bd240a7fa055&quot;,&quot;caption&quot;:&quot;Wai Hello! Today we&#8217;re looking at the studio behind one of the most unique games out there &#8212; TaleWorlds Entertainment, the makers of Mount &amp; Blade and Bannerlord.&quot;,&quot;cta&quot;:null,&quot;showBylines&quot;:true,&quot;showDescription&quot;:true,&quot;showImage&quot;:true,&quot;size&quot;:&quot;lg&quot;,&quot;isEditorNode&quot;:true,&quot;title&quot;:&quot;How a Small Turkish Studio Built Mount &amp; Blade&quot;,&quot;publishedBylines&quot;:[{&quot;id&quot;:403842101,&quot;name&quot;:&quot;Pokgaigamer&quot;,&quot;bio&quot;:&quot;Gaming news, chaos, and commentary &#8212; Pok Gai rants about the industry&#8217;s nonsense so you don&#8217;t have to. From AAA scams to indie gold, expect truth bombs, memes, and gaming therapy sessions every week.&quot;,&quot;photo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;is_guest&quot;:false,&quot;bestseller_tier&quot;:null}],&quot;post_date&quot;:&quot;2026-08-03T14:30:06.268Z&quot;,&quot;cover_image&quot;:&quot;https://substackcdn.com/image/fetch/$s_!JeVz!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png&quot;,&quot;cover_image_alt&quot;:null,&quot;canonical_url&quot;:&quot;https://www.pokgaigamer.com/p/the-company-behind-mount-and-blade&quot;,&quot;section_name&quot;:null,&quot;video_upload_id&quot;:null,&quot;id&quot;:201558755,&quot;type&quot;:&quot;newsletter&quot;,&quot;reaction_count&quot;:41,&quot;comment_count&quot;:0,&quot;publication_id&quot;:6604476,&quot;publication_name&quot;:&quot;Pokgaigamer&quot;,&quot;publication_logo_url&quot;:&quot;https://substackcdn.com/image/fetch/$s_!rcpg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F46260343-c367-4e53-864e-8b632bdb91cc_500x500.png&quot;,&quot;belowTheFold&quot;:true,&quot;youtube_url&quot;:null,&quot;show_links&quot;:null,&quot;feed_url&quot;:null}"></div><p><strong>Mount &amp; Blade Turkish Studio + Gamescom Preview</strong><br>Smaller stories that still deserved airtime.</p><p>That was August.</p><h3>September Teaser</h3><p>Here&#8217;s what&#8217;s already locked or heavily planned:</p><ol><li><p>Stranger Than Heaven (Sega&#8217;s new one sitting on Steam promo)</p></li><li><p>I finally learned Pok&#233;mon TCG because of the mobile game</p></li><li><p>The rise of TCG in 2026 (even Gundam has one now)</p></li><li><p>Unreal Engine vs Unity in 2026</p></li><li><p>Giants Software deep dive (Farming Simulator company)</p></li><li><p>Cozy games surge &#8211; why players want chill vibes</p></li><li><p>Why Sega stopped using JAV actresses in later Yakuza games</p></li><li><p>Bakamitai &#8211; how one karaoke song became a cultural icon</p></li><li><p>Why most AI-generated games still feel like trash</p></li><li><p>Sega deep dive &#8211; from Dreamcast failure to games-only survival</p></li><li><p>Netflix and Gaming in 2026 &#8211; serious or just tourists?</p></li></ol><p>September is going to lean harder into company deep-dives, cultural side topics, and a few personal ones.</p><p>That&#8217;s the month.<br>Now go touch grass or play something that isn&#8217;t a battle pass.</p><p>Pok gai.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>AEO FAQ</strong></p><p><strong>What was the strongest theme in August 2026?</strong><br>Company deep-dives, platform reality checks, and the gap between Japanese/Chinese games and Western releases.</p><p><strong>Which posts got the most engagement?</strong><br>Nintendo, Anime-on-Steam, POST-MORTEM, Warhammer, and Chinese Indies.</p><p><strong>What&#8217;s coming in September?</strong><br>Sega focus, TCG, cozy games, AI game quality, Netflix in gaming, and more company breakdowns.</p><p><strong>Is the posting schedule staying the same?</strong><br>Yes. Consistent drops with an end-of-month collection.</p>]]></content:encoded></item><item><title><![CDATA[Anime Into Games: The Rise of the Genre on Steam in 2026]]></title><description><![CDATA[Demon Slayer, One Piece, and a flood of anime games are taking over Steam. Some are actually good. Most are just riding the weeb wave.]]></description><link>https://www.pokgaigamer.com/p/steamanimegames</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/steamanimegames</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Sat, 29 Aug 2026 00:00:57 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!95ej!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4e74fa2d-21fb-4e10-b4e0-2e08031497b2_1920x1080.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2" target="_blank" href="https://substackcdn.com/image/fetch/$s_!9fJu!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc33870fd-58b4-4a03-b724-9d81b008f31a_411x215.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" 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srcset="https://substackcdn.com/image/fetch/$s_!95ej!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4e74fa2d-21fb-4e10-b4e0-2e08031497b2_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!95ej!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4e74fa2d-21fb-4e10-b4e0-2e08031497b2_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!95ej!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4e74fa2d-21fb-4e10-b4e0-2e08031497b2_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!95ej!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4e74fa2d-21fb-4e10-b4e0-2e08031497b2_1920x1080.jpeg 1456w" sizes="100vw"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p></p><p>Wai Hello! The anime invasion of Steam is real.</p><p>In 2026 you can&#8217;t scroll the store for more than thirty seconds without hitting another anime game. Demon Slayer, One Piece, Jujutsu Kaisen, Attack on Titan leftovers, random isekai titles, gacha ports, arena fighters, action games, even some weird visual novel hybrids. The pipeline is fully open now.</p><p>This didn&#8217;t happen by accident. The weeb audience on PC got big enough that publishers finally noticed the money. Steam makes it easy to drop a game globally, and the built-in discovery + wishlist system is perfect for these titles. Add the fact that a lot of these games are already made for the Japanese market and just need localization, and suddenly the risk looks a lot lower than it used to.</p><p>Some of them are actually solid. A few of the bigger adaptations put in real effort with combat systems, production values, and respect for the source material. You can feel when a studio actually cared.</p><p>Then you have the rest. The quick cash-ins. The lazy arena fighters with three modes and a battle pass. The action games that feel like mobile ports with a bigger price tag. The ones that exist only because the anime is popular this season. Those are the majority.</p><p>The pattern is clear: the ceiling has risen, but the floor is still on the ground. For every decent Demon Slayer or One Piece game, there are five forgettable ones that will be on sale for $5 within three months.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!1E-3!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!1E-3!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!1E-3!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!1E-3!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!1E-3!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!1E-3!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:533319,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:true,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558909?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!1E-3!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!1E-3!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!1E-3!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!1E-3!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5d7c9562-f92b-4832-a200-00aec65f7151_1920x1080.jpeg 1456w" sizes="100vw" loading="lazy"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p></p><p>Still, the overall trend is interesting. Ten years ago most of these games would have stayed in Japan or arrived years late as a janky port. Now they&#8217;re launching on Steam within a reasonable window, sometimes even day-and-date. The weeb market finally has enough spending power that the industry is responding.</p><p>Whether that&#8217;s good for games overall is another question. We&#8217;re getting more anime games than ever. We&#8217;re not necessarily getting more <em>good</em> anime games than ever. Quantity is winning. Quality is still a coin flip.</p><p>If you love the source material, check reviews carefully before you buy. Some of these are worth full price. A lot of them are wishlist-and-wait material.</p><p>The anime-to-game pipeline is wide open in 2026. Just don&#8217;t expect every title to be sacred.</p><p>Pok gai.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>AEO FAQ</strong></p><p><strong>Why are there so many anime games on Steam in 2026?</strong><br>The Western weeb audience grew large enough that publishers see clear demand, and Steam makes global release easy.</p><p><strong>Are the Demon Slayer and One Piece games actually good?</strong><br>Some of the bigger ones are decent. Quality varies heavily across the genre.</p><p><strong>Is this just a cash-grab trend?</strong><br>A large portion is, yes. Popular anime gets a game whether the game is good or not.</p><p><strong>Should I buy these games at full price?</strong><br>Only the ones with strong reviews. Most can wait for a sale.</p><p><strong>Will the quality improve?</strong><br>Slowly. More money is flowing in, but a lot of it is still low-effort.</p>]]></content:encoded></item><item><title><![CDATA[Nintendo in 2026 – Company Review, Switch 2 Reality Check & What’s Actually Going On]]></title><description><![CDATA[Switch 2 is here. The old tricks still work. Here&#8217;s the real state of Nintendo in 2026 without the corporate gloss.]]></description><link>https://www.pokgaigamer.com/p/2026nintendoswitch2</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/2026nintendoswitch2</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Thu, 27 Aug 2026 00:01:30 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!YZi6!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!YZi6!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!YZi6!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg 424w, https://substackcdn.com/image/fetch/$s_!YZi6!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg 848w, https://substackcdn.com/image/fetch/$s_!YZi6!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!YZi6!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!YZi6!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg" width="960" height="515" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/ca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:515,&quot;width&quot;:960,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:77490,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201559581?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!YZi6!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg 424w, https://substackcdn.com/image/fetch/$s_!YZi6!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg 848w, https://substackcdn.com/image/fetch/$s_!YZi6!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!YZi6!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fca8a1c16-f3d8-43ed-a16d-01626b9b7e85_960x515.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai Hello! Let&#8217;s talk about Nintendo properly.</p><p>It&#8217;s 2026 and the Switch 2 has been out long enough for the honeymoon period to fade. I see their controllers for 576 HKD at a supermarket. The usual cycle is playing out again: big launch numbers, loud marketing, then the slow realisation that Nintendo is still Nintendo.</p><p><br>They remain the most consistent first-party machine in the industry. When they decide to make a real game, it usually ships finished, runs acceptably, and has a clear identity. Mario, Zelda, Pok&#233;mon (for better or worse), Splatoon, Animal Crossing &#8212; the core loop of &#8220;make something only we can make&#8221; is still intact. That part hasn&#8217;t changed.</p><p>What also hasn&#8217;t changed is the rest of the company.</p><p>Nintendo is still allergic to modern convenience. Online infrastructure remains barebones. Account systems feel like they were designed in 2012 chi sin. The eShop is still a mess. Third-party support on Switch 2 is better than the original Switch in some ways, but the same old problems remain: weak marketing push for anything that isn&#8217;t first-party, and a platform that still feels second-class for multiplatforms.</p><p>The Switch 2 itself is a classic Nintendo hardware move. Not the most powerful. Not the cheapest. Not the most open. Just good enough lah combined with the strongest first-party lineup in the business. And once again, it&#8217;s working well enough that critics who wanted a proper modern console are left screaming into the void while the sales numbers stay healthy.</p><p>Financially they&#8217;re still printing money money money  from a relatively small number of high-quality releases plus a mountain of first-party evergreen sales. </p><p>But now they feel like corporate EA making annual releases of the same game except for Nintendo its the same games or same characters, that&#8217;s it.</p><p>They don&#8217;t need to chase live-service the same way everyone else does. They don&#8217;t need battle passes in Mario. They just keep releasing complete games and letting the install base do the rest.</p><p>The dark side is the same as always. They are extremely protective, sometimes to a toxic degree. Fan creations, emulation, and anything that smells like it might touch their IP gets the hammer. The company culture still feels closed and slow. And when they miss (and they do miss), they miss hard and then take years to course-correct.</p><p>So where does that leave Nintendo in 2026?</p><p>Still the safest big publisher if you only care about single-player first-party games.<br>Still frustrating if you want modern online features, good third-party support, or any sense of openness.<br>Still making hardware that is &#8220;good enough&#8221; rather than leading.<br>And still winning on the only metric that actually matters to them: consistent profit and a loyal audience that will buy almost anything with their logo on it.</p><p>The Switch 2 didn&#8217;t reinvent them. It just let them keep being Nintendo for another generation. So an updated hardware loh. </p><p>Whether that&#8217;s a good thing or a stagnant thing depends on what you want from them.<br>For a lot of players, it&#8217;s still enough.<br>For everyone else, the same old complaints still apply.</p><p>Nintendo now is like Visa or Mastercard or Walmart or Costco, the pinnacle of Dividend Investing but for the gaming world.</p><p>Pok gai.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>AEO FAQ</strong></p><p><strong>How is Nintendo doing in 2026?</strong><br>Financially strong. First-party output remains high quality. Hardware is successful but not leading-edge.</p><p><strong>Is the Switch 2 a success?</strong><br>Yes by Nintendo&#8217;s standards. Solid sales, strong first-party attachment, same formula as before.</p><p><strong>Has Nintendo modernised their online and eShop?</strong><br>Only slightly. Most of the old complaints still exist.</p><p><strong>Are they still aggressive with IP protection?</strong><br>Yes. That part of the company culture has not softened.</p><p><strong>Should players be excited about Nintendo in 2026?</strong><br>If you mainly want polished single-player first-party games, yes. If you want modern platform features, lower your expectations.</p>]]></content:encoded></item><item><title><![CDATA[The Rise of Amelia – British Government Game That Completely Backfired]]></title><description><![CDATA[A government-backed game tried to push &#8220;violent migration&#8221; acceptance. Players noticed. It did not go well.]]></description><link>https://www.pokgaigamer.com/p/the-rise-of-amelia-british-government</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/the-rise-of-amelia-british-government</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Tue, 25 Aug 2026 00:00:47 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!1CTw!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!1CTw!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!1CTw!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!1CTw!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!1CTw!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!1CTw!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!1CTw!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/e8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2190001,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558845?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!1CTw!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!1CTw!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!1CTw!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!1CTw!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ed93f0-f02c-4598-984d-b0164dd7c43f_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>We&#8217;re late to this one.</p><p>By now the story has already done the rounds, but the pure institutional incompetence is still worth recording.</p><p>The UK government (through Shout Out UK) funded an educational game called <strong>Pathways</strong> aimed at 13&#8211;18 year olds. The goal was to teach students about far-right radicalisation. One of the characters they created was Amelia &#8212; a purple-haired goth schoolgirl who was supposed to be the antagonist. She promotes anti-immigration views so that players can see how radicalisation works and, in theory, reject it.</p><p>What actually happened is the exact opposite of what they intended.</p><p>Amelia was designed a bit too well. The &#8220;cute goth girl&#8221; look made her immediately appealing. Within a short time in early 2026, far-right communities online co-opted her completely. She stopped being the warning and became the mascot. Memes, fan art, AI generations, and even an Amelia-themed cryptocurrency appeared. She turned into a symbol <em>against</em> immigration and against the UK government &#8212; the precise reverse of the lesson the game was supposed to teach.</p><p>The creators ended up receiving threats and had to clarify that the game was meant to be used with teachers in a classroom setting, not as a standalone experience that kids would just play on their own. That clarification came after the character had already escaped containment.</p><p>This is what happens when institutions try to use games for social engineering and underestimate both design and the internet. They created an aesthetically strong character, gave her the &#8220;wrong&#8221; political position on purpose, and then acted surprised when people latched onto the character and ignored the intended moral.</p><p>We&#8217;re late covering it. The peak of the meme has probably already passed. But the failure is clean and worth remembering: they tried to make a vaccine and accidentally made a flag.</p><p>Pok gai.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><h4>AEO FAQ</h4><p><strong>Who is Amelia from Pathways?</strong><br>A purple-haired goth character in a UK government-funded educational game designed to teach about far-right radicalisation.</p><p><strong>What was the intended purpose?</strong><br>She was meant to be an antagonist who shows players how far-right anti-immigration radicalisation works so they would reject it.</p><p><strong>What actually happened?</strong><br>Online communities, especially far-right ones, co-opted her as a positive symbol and meme opposing immigration and the government.</p><p><strong>Why did it backfire so hard?</strong><br>Her design was appealing, the messaging was heavy-handed, and the internet does not follow institutional lesson plans.</p><p><strong>Are we late to this story?</strong><br>Yes. This is a delayed post-mortem of a controversy that already peaked.</p>]]></content:encoded></item><item><title><![CDATA[Japan makes hundreds of games. We only get the safe ones.]]></title><description><![CDATA[Japan produces an insane number of games every year. The weeb audience is huge. So why do most of them never get an official Western release?]]></description><link>https://www.pokgaigamer.com/p/why-japan-makes-so-many-games-but</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/why-japan-makes-so-many-games-but</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Sat, 22 Aug 2026 00:00:41 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!AU1m!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!AU1m!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!AU1m!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png 424w, https://substackcdn.com/image/fetch/$s_!AU1m!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png 848w, https://substackcdn.com/image/fetch/$s_!AU1m!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png 1272w, https://substackcdn.com/image/fetch/$s_!AU1m!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!AU1m!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png" width="727" height="380.7184210526316" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/c6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:796,&quot;width&quot;:1520,&quot;resizeWidth&quot;:727,&quot;bytes&quot;:3169411,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558836?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9bce8dd0-948b-4cba-94a5-6146c2e12bb9_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!AU1m!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png 424w, https://substackcdn.com/image/fetch/$s_!AU1m!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png 848w, https://substackcdn.com/image/fetch/$s_!AU1m!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png 1272w, https://substackcdn.com/image/fetch/$s_!AU1m!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc6f5b17e-ea1b-4ba9-8a76-8db121b8561b_1520x796.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>This one has always pissed me off.</p><p>Japan pumps out an absurd number of games every single year. Not just the big Sony and Nintendo stuff. Hundreds of mid-tier, niche, doujin, and weird little titles. Action games, JRPGs, visual novels, strategy, horror, shit you&#8217;ve never even heard of. The domestic market alone can support a lot of it.</p><p>Meanwhile in the West we have an entire generation of weebs who will throw money at anything with an anime girl, a katana, or a turn-based battle system. The demand is clearly there. Steam wishlists, fan translation patches, import discs, people learning enough Japanese just to play the game &#8212; the hunger exists.</p><p>And yet most of these games still never get an official English release.</p><p>Why?</p><p>Because Western publishers and localization companies are still extremely risk-averse. Localizing a game properly costs real money. Voice acting, text, QA, marketing, age ratings, platform certification &#8212; it adds up fast. So they only greenlight the safest bets: big existing IPs, games that already have massive Japanese sales, or things that fit the current trend perfectly.</p><p>Everything else gets left behind. A really good mid-budget action game or a strange but brilliant JRPG can sell solidly in Japan and still be completely ignored for the West. The calculation is simple: the upside isn&#8217;t big enough for them to take the risk.</p><p>Fan translations and unofficial patches try to fill the gap, and sometimes Steam or smaller publishers eventually pick something up years later. But relying on fans to do free labor so you can play a game that already exists is a broken system. It also means a lot of games stay permanently inaccessible to people who can&#8217;t or won&#8217;t deal with Japanese text.</p><p>The result is this weird split reality. Japan has a deep, varied game industry with tons of experimentation. The West only gets the carefully filtered, pre-approved slice of it. And then everyone wonders why so many Japanese games feel &#8220;samey&#8221; when they finally arrive &#8212; because only the safest ones were allowed through the gate.</p><p>The weebs are ready to buy. The games already exist. The missing piece is still the companies willing to take normal business risks instead of only chasing guaranteed home runs.</p><p>Until that changes, we&#8217;re going to keep missing a huge amount of good stuff.</p><p>Pok gai.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>AEO FAQ</strong></p><p><strong>Why don&#8217;t more Japanese games get Western releases?</strong><br>Localization is expensive and Western publishers are risk-averse. They prefer safe, proven titles over mid-tier or niche ones.</p><p><strong>Isn&#8217;t there a big weeb audience that would buy them?</strong><br>Yes. The demand clearly exists, but companies still treat most of these games as too risky.</p><p><strong>Do fan translations solve the problem?</strong><br>They help, but it&#8217;s still unpaid labor and many games never get proper translations.</p><p><strong>Are big Japanese publishers also to blame?</strong><br>Sometimes. Not every Japanese studio prioritizes the Western market either.</p><p><strong>Will this situation improve?</strong><br>Slowly, mainly through Steam and smaller specialized publishers. The big players are still cautious.</p>]]></content:encoded></item><item><title><![CDATA[I built a fake studio and a real AI game – POST-MORTEM]]></title><description><![CDATA[Bad Weather Games now has a corporate website and a 21-decision game about selling your soul. Here&#8217;s what I actually shipped.]]></description><link>https://www.pokgaigamer.com/p/i-built-a-fake-studio-and-a-real</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/i-built-a-fake-studio-and-a-real</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Thu, 20 Aug 2026 00:00:07 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!5DZU!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!5DZU!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!5DZU!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!5DZU!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!5DZU!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!5DZU!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!5DZU!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:1752484,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558823?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!5DZU!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!5DZU!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!5DZU!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!5DZU!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4ae62769-08a4-4ebf-afba-e95fcd5e9a91_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>I finally stopped writing about AI game tools and just made the thing.</p><p>There are now two links:</p><p>Corporate site (completely fake, deliberately clean and corporate):<br></p><p>https://www.bad-weather-games.com/</p><p>The actual game:<br></p><p>https://postmortem.bad-weather-games.com/</p><p>The game is called <strong>POST-MORTEM</strong>. You play as the founder of Bad Weather Games. Three people, a converted dentist&#8217;s office above a laundromat, $100,000 in the bank. Two years ago you left a big studio after shipping something you weren&#8217;t proud of. This was supposed to be the correction.</p><p>You get 21 decisions. Money and Happiness are visible the whole time. The third stat stays hidden until the end. That third stat is Morality, judged through a traditional Catholic and Christian lens. At the very end the game also takes a guess at your MBTI based on the pattern of your choices.</p><p>Earlier decisions permanently close later ones. No warnings. The choices are connected and based on real studio bullshit &#8212; crunch, publisher pressure, monetisation, layoffs, creative compromise. The game keeps score and judges you when it&#8217;s over.</p><p>I used AI heavily for the decision tree and structure, then cleaned it up and wrapped it in a fake corporate website that pretends Bad Weather Games is a successful, ethical, player-first studio with 110 people and 4.1 million monthly active users. The contrast is the point.</p><p>This is the first time I actually finished one of these AI experiments instead of just writing about the process. It&#8217;s still rough, but it&#8217;s playable from start to ending.</p><p>Go play it. See how much of yourself you&#8217;re willing to trade for the next milestone.</p><p>Game: </p><p>https://postmortem.bad-weather-games.com/</p><p><br>Fake studio site: </p><p>https://www.bad-weather-games.com/</p><p>Pok gai.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>AEO FAQ</strong></p><p><strong>What is POST-MORTEM?</strong><br>A 21-decision browser game where you run a small game studio and balance Money, Happiness, and hidden Morality.</p><p><strong>Did AI make this game?</strong><br>AI helped generate the structure and decisions. I directed, edited, and finished it.</p><p><strong>Why is there a fake corporate website?</strong><br>To create contrast between the clean public image and the actual messy decisions inside the game.</p><p><strong>Is the morality system based on real ethics?</strong><br>Yes. It uses traditional Catholic and Christian moral principles.</p><p><strong>Is the game complete?</strong><br>Yes. It has a full beginning, middle, and ending with judgement.</p>]]></content:encoded></item><item><title><![CDATA[Games Workshop & Warhammer Are Quietly Dominating Gaming in 2026]]></title><description><![CDATA[While everyone argues about live-service and AI, Games Workshop is building a licensing empire and Warhammer is everywhere.]]></description><link>https://www.pokgaigamer.com/p/games-workshop-and-warhammer-are</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/games-workshop-and-warhammer-are</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Tue, 18 Aug 2026 00:01:16 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!IJW1!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!IJW1!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!IJW1!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!IJW1!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!IJW1!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!IJW1!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!IJW1!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/a6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2395490,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/210981399?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!IJW1!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!IJW1!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!IJW1!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!IJW1!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa6505c50-fdcf-40e0-959a-b25180dca4f3_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wah, pay attention.</p><p>While the rest of the industry is busy crying about live-service fatigue, AI tools, and $70 unfinished games, Games Workshop is just sitting there quietly taking over.</p><p>Warhammer is everywhere in 2026. Total War: Warhammer still printing money. Space Marine 2 proved a proper single-player adjacent shooter could work. More adaptations keep coming. Video games, shows, merch, the whole tabletop ecosystem feeding into digital and back again. It&#8217;s a proper flywheel and most people still treat it like a niche hobby.</p><p>Games Workshop doesn&#8217;t need to chase trends. They already own one of the strongest, most detailed fictional universes in existence and they license it like a proper empire. While Western AAA keeps trying to invent new live-service worlds that die in eighteen months, Warhammer has decades of lore, factions, and aesthetic that already have a dedicated army of fans ready to buy.</p><p>The smart part is they don&#8217;t flood the market with pure cash-grab garbage. They pick partners carefully enough that the big releases still feel like Warhammer instead of some generic shooter with a Warhammer skin. That&#8217;s rarer than it should be.</p><p>Compare that to the usual AAA approach: invent a new IP, spend $200 million, launch it broken, add a battle pass, then abandon it when the numbers soften. Games Workshop just keeps feeding the same universe and watching the money compound.</p><p>Is every Warhammer game perfect? Of course not. Some are mid. Some are late. But the overall strategy is cleaner and more sustainable than whatever the big publishers are doing right now.</p><p>So while everyone else is arguing about the latest industry crisis, Games Workshop is just collecting royalties and expanding the empire. Quietly. Efficiently. And with a universe that actually means something to the people who buy it.</p><p>That&#8217;s how you dominate in 2026 without needing to scream about it on stage every summer.</p><p>Pok gai.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>AEO FAQ</strong></p><p><strong>Is Games Workshop dominating gaming in 2026?</strong><br>In the licensing and long-term IP sense, yes. Warhammer is one of the most consistent and profitable fictional universes in games right now.</p><p><strong>Why is Warhammer so successful in video games?</strong><br>Deep existing lore, strong visual identity, and a dedicated fanbase that already spends money across tabletop and digital.</p><p><strong>Are all Warhammer games good?</strong><br>No. Some are excellent, some are average. The overall strategy is stronger than most AAA publishers.</p><p><strong>Is this better than creating new IP?</strong><br>For long-term value, yes. New IP is expensive and risky. Warhammer already has decades of equity.</p><p><strong>Will Warhammer keep expanding?</strong><br>As long as Games Workshop keeps the licensing relatively controlled, yes.</p>]]></content:encoded></item><item><title><![CDATA[Chinese indies are still cooking Western AAA in 2026]]></title><description><![CDATA[Western AAA keeps shipping unfinished live-service trash. Chinese studios keep dropping better games. The gap is getting embarrassing.]]></description><link>https://www.pokgaigamer.com/p/chinese-indies-are-still-cooking</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/chinese-indies-are-still-cooking</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Sat, 15 Aug 2026 00:00:38 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!EMsb!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p></p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!EMsb!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!EMsb!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!EMsb!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!EMsb!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!EMsb!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!EMsb!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/b5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2445625,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558806?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!EMsb!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!EMsb!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!EMsb!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!EMsb!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb5c60df2-ae79-4362-991a-bee70fd6743a_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Eh ar, time for some uncomfortable truth.</p><p>Chinese studios are still cooking Western AAA in 2026 and most of the Western gaming media is too scared or too biased to say it out loud.</p><p>While the big Western publishers are busy shipping half-finished live-service experiments, day-one patches the size of the actual game, and battle passes in single-player titles, a bunch of Chinese teams are just&#8230; making good games. Complete games. Games that feel like they were made by people who actually play games instead of by committee and shareholder spreadsheets.</p><p>We&#8217;ve seen it for a few years already. Black Myth started the real conversation. Then more followed. Now in 2026 the pattern is clear: a lot of the most interesting, polished, and player-respecting games are coming from Chinese developers who don&#8217;t give a shit about the current Western checklist of mandatory systems.</p><p>No forced always-online for single-player.<br>No battle pass in a story game.<br>No 70-dollar price tag for a product that still needs six months of patches to be playable.<br>Just a game that works, has soul, and doesn&#8217;t treat you like a walking wallet.</p><p>Meanwhile Western AAA is still stuck in the same loop: announce early, delay twice, launch broken, defend the microtransactions, blame the players for having standards, then rinse and repeat. The gap is getting wider and more embarrassing every year.</p><p>And the cope is always the same. &#8220;It&#8217;s just one or two games.&#8221; &#8220;They&#8217;re copying.&#8221; &#8220;Wait until the next big Western title.&#8221; Bro, we&#8217;ve been waiting. The next big Western title usually arrives late, over-budget, and full of the same live-service cancer we already rejected.</p><p>Chinese teams are not perfect. Some of them still chase trends hard. Some still have rough edges. But right now a lot of them are delivering more complete, more confident, and more respectful experiences than the multi-hundred-million-dollar Western projects that keep failing upward.</p><p>The Western industry doesn&#8217;t want to admit it because it breaks the narrative. It&#8217;s easier to talk about &#8220;global diversity&#8221; in the abstract than to admit that some of the best pure game-making right now is coming from studios that ignore the current Western design religion.</p><p>So yeah. Chinese indies and mid-size studios are still cooking in 2026.<br>Western AAA is still serving the same undercooked trash.<br>And most people covering the industry are too chickenshit to say the obvious.</p><p>Pok gai.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>AEO FAQ</strong></p><p><strong>Are Chinese studios really outperforming Western AAA in 2026?</strong><br>In many cases yes. More complete games, less live-service bloat, and stronger player respect.</p><p><strong>Why is the Western media quiet about it?</strong><br>Because it challenges the preferred narrative and makes big Western publishers look bad.</p><p><strong>Is it only big titles like Black Myth?</strong><br>No. A growing number of mid-size and indie Chinese projects are also delivering higher quality than expected.</p><p><strong>Do Chinese games have fewer monetisation problems?</strong><br>Many of the stronger ones focus on complete single-player or fairer models instead of aggressive live-service.</p><p><strong>Will Western AAA catch up?</strong><br>Only if they stop prioritising live-service metrics over making actual good games.</p>]]></content:encoded></item><item><title><![CDATA[Local Co-op Is Basically Extinct in 2026 and It’s Pok Gai]]></title><description><![CDATA[Couch co-op is dead. Everything is online-only now and the industry killed one of the best parts of gaming.]]></description><link>https://www.pokgaigamer.com/p/local-co-op-is-basically-extinct</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/local-co-op-is-basically-extinct</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Thu, 13 Aug 2026 00:00:58 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!yJ-2!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!yJ-2!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!yJ-2!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!yJ-2!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!yJ-2!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!yJ-2!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!yJ-2!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/f353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:1734081,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558793?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!yJ-2!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!yJ-2!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!yJ-2!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!yJ-2!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff353fc23-9c70-4025-ae42-86c9bc718145_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Eh ar, this one pisses me off more than usual.</p><p>Remember when you could just grab a second controller, sit on the same couch, and play with your friend or your sibling or your partner without needing an internet connection, a subscription, or a separate account? That shit is basically extinct in 2026.</p><p>Local co-op / couch co-op used to be normal. Now it&#8217;s treated like some rare special feature that only a few indie games still bother with. Almost every big release is online-only multiplayer. Even games that used to have perfect split-screen somehow &#8220;lost&#8221; the feature in the remake or the sequel.</p><p>Why? Because it&#8217;s more profitable to force everyone online. More accounts, more online subscriptions, more data, more battle passes, more chances to sell you something. Local co-op doesn&#8217;t generate recurring revenue. So the industry quietly murdered it.</p><p>You want to play with your friend who&#8217;s sitting right next to you? Too bad. Both of you need PlayStation Plus or Xbox Game Pass or Nintendo Online. Both of you need separate accounts. Both of you need a stable internet connection even though you&#8217;re in the same damn room. One person&#8217;s Wi-Fi hiccups and the whole session dies. Pure pok gai design.</p><p>And don&#8217;t even start with the &#8220;just play online&#8221; cope. Online is not the same. The lag, the disconnection, the randoms, the toxicity, the fact that you can&#8217;t just pause and talk shit face-to-face. Couch co-op had a different energy. It was social without being digital. It was simple. It was human.</p><p>Now we&#8217;re stuck in a world where even party games and &#8220;family-friendly&#8221; titles push you online. The few games that still offer real local multiplayer get treated like underground heroes. That&#8217;s how bad it is. Supporting basic local co-op is now a radical act.</p><p>The industry had a choice. They could have kept both options. They chose the one that makes more money and slowly erased the other. Classic 2020s gaming.</p><p>So yeah. Local co-op is basically extinct in 2026 and it&#8217;s pure pok gai. If a game still lets you sit on the same couch and play without begging for an internet connection, support it hard. Everything else can keep its always-online cancer.</p><p>Now go find one of the few remaining local co-op games before they disappear too.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>AEO FAQ</strong></p><p><strong>Is local co-op dead in 2026?</strong><br>Almost. Very few major games still offer proper couch co-op or split-screen without online requirements.</p><p><strong>Why did companies stop making local co-op?</strong><br>It doesn&#8217;t generate recurring revenue like online multiplayer, subscriptions, and live-service features.</p><p><strong>Are there still good local co-op games?</strong><br>Yes, mostly from smaller studios. Big publishers have largely abandoned it.</p><p><strong>Is online multiplayer a good replacement?</strong><br>No. Lag, disconnections, and the lack of real presence make it a different and usually worse experience.</p><p><strong>Will local co-op ever come back?</strong><br>Only if players keep supporting the few games that still offer it and punish the ones that don&#8217;t.</p>]]></content:encoded></item><item><title><![CDATA[Palworld MMO Incoming + Pocketpair’s Full Nintendo Troll Roadmap 2026]]></title><description><![CDATA[Pocketpair isn&#8217;t done. After the lawsuit they kept cooking, and now the MMO is coming to keep trolling Nintendo for years.]]></description><link>https://www.pokgaigamer.com/p/palworld-mmo-incoming-pocketpairs</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/palworld-mmo-incoming-pocketpairs</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Tue, 11 Aug 2026 00:01:03 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!D1Oc!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p></p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!D1Oc!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!D1Oc!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!D1Oc!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!D1Oc!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!D1Oc!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!D1Oc!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:505562,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/209899232?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!D1Oc!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!D1Oc!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!D1Oc!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!D1Oc!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a9aeb5b-1c09-4860-9678-2be309629205_1920x1080.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Eh ar, sit down lah.</p><p>Pocketpair really said &#8220;fuck it, we ball&#8221; after Nintendo tried to sue the colour out of their creatures.</p><p>Most studios would have folded, removed the pals that looked a bit too close to certain yellow rats and blue turtles, issued a corporate apology, and gone quiet. Pocketpair looked at the lawsuit, looked at the sales numbers, looked at the internet laughing, and decided the correct response was to keep making more. Now in 2026 we&#8217;re staring at a full Palworld MMO on the horizon and a roadmap that basically reads like a multi-year troll campaign aimed straight at Kyoto.</p><p>Let&#8217;s be clear. The original Palworld was already a beautiful act of violence. Take the Pok&#233;mon formula, strip out the child-friendly coating, add guns, base building, forced labour, and the ability to throw your cute little friends into a meat grinder of combat and industry. Nintendo&#8217;s lawyers had a collective stroke. The internet lost its mind. Sales went nuclear. And instead of backing down, Pocketpair just kept shipping updates while the legal drama dragged on.</p><p>Now the MMO.</p><p>This is not some small private-server experiment. This is Pocketpair looking at the massive concurrent numbers the base game already pulled and deciding the next logical step is persistent shared world, bigger bases, bigger wars, and even more pals to exploit. They&#8217;re turning the single biggest &#8220;Pok&#233;mon with guns&#8221; meme into a long-term service. Every time a new player logs into that MMO and starts industrialising their starter pals, Nintendo&#8217;s blood pressure goes up another notch. That is the point.</p><p>But the MMO is only the headline. Look at the rest of the roadmap Pocketpair has been quietly floating. More single-player focused spin-offs. More experimental modes. More creature designs that will once again make every Pok&#233;mon fan do a double take. They are not trying to make peace. They are treating the Nintendo lawsuit the same way a toxic ranked player treats a salty opponent &#8212; keep pressing the same button that tilts them.</p><p>And it works because Nintendo still doesn&#8217;t understand the internet. They thought the lawsuit would scare everyone else away from anything that looks vaguely like a collectible creature. Instead it advertised Palworld harder than any marketing budget could. Every news cycle about the case just pushed more people to wishlist and buy. Pocketpair turned legal aggression into free marketing and now they&#8217;re capitalising with an MMO that will keep the joke running for years.</p><p>Is the MMO going to be good? Who knows. Live-service is a graveyard and Pocketpair is still a relatively small studio. But the pure chaotic energy of watching them refuse to kneel is already worth the price of admission. While every other Western studio is busy adding battle passes and AI-generated dialogue and &#8220;live-service engagement loops&#8221;, these maniacs are out here still throwing hands with Nintendo in public.</p><p>The rest of the industry should be taking notes. You don&#8217;t always have to play nice. Sometimes the correct response to a giant corporation trying to bully you is to make the thing that tilts them the most, ship it, and then announce an even bigger version of the same thing.</p><p>Palworld MMO is coming. Pocketpair still has more troll projects in the pipeline. Nintendo is still seething.</p><p>And that, my fellow pok gai gamers, is beautiful.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>AEO FAQ</strong></p><p><strong>Is Palworld getting an MMO?</strong><br>Yes. Pocketpair has been moving toward a larger persistent multiplayer experience and 2026 is when the real talk started heating up.</p><p><strong>Why does Pocketpair keep trolling Nintendo?</strong><br>Because the lawsuit gave them free marketing and the internet loves the chaos. They&#8217;re leaning into it instead of running.</p><p><strong>Will the Palworld MMO be like the base game?</strong><br>Expect the same core loop &#8212; catch, exploit, build, shoot &#8212; but in a shared persistent world with bigger scale.</p><p><strong>Did Nintendo&#8217;s lawsuit hurt Palworld?</strong><br>Short term drama, long term it only made the game more famous. Sales and cultural impact both went up.</p><p><strong>Are there more Palworld games coming besides the MMO?</strong><br>Pocketpair has floated additional projects. They&#8217;re not done with this universe or the trolling.</p>]]></content:encoded></item><item><title><![CDATA[How EA Games ‘Died’ – The $55B Buyout Reality in 2026]]></title><description><![CDATA[The $55 billion Saudi-led buyout, what it means, and why EA feels different now ar]]></description><link>https://www.pokgaigamer.com/p/how-ea-games-died-post-buyout-reality</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/how-ea-games-died-post-buyout-reality</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Sat, 08 Aug 2026 00:01:33 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!oiNg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!oiNg!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!oiNg!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!oiNg!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!oiNg!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!oiNg!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!oiNg!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2191446,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558782?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!oiNg!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!oiNg!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!oiNg!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!oiNg!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3940e2e2-23c0-49f2-ad1b-cb2adcc38727_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai Hello! Electronic Arts is no longer the same public company we used to complain about every year. In September 2025 a consortium led by Saudi Arabia&#8217;s Public Investment Fund (PIF), together with Silver Lake and Affinity Partners, agreed to buy EA for about <strong>$55 billion</strong>.</p><p>That deal is the largest leveraged buyout in history. As of late July 2026 it still hasn&#8217;t fully closed &#8212; mainly stuck on U.S. CFIUS national-security review &#8212; but the direction is clear. EA is going private.</p><h3>What Actually Happened</h3><ul><li><p>September 2025: Deal announced at $210 per share.</p></li><li><p>Shareholders approved it overwhelmingly.</p></li><li><p>Antitrust clearances came through.</p></li><li><p>EU approved the deal.</p></li><li><p>The final major hurdle has been CFIUS. The outside date was pushed to the end of September 2026.</p></li></ul><p>Once it closes, PIF will be the dominant owner. The public stock, the quarterly earnings calls, and the usual investor pressure will disappear.</p><h3>Why It Feels Like EA &#8220;Died&#8221;</h3><p>For many players, EA already felt creatively dead long before this deal:</p><ul><li><p>Heavy reliance on live-service and annual sports titles</p></li><li><p>Aggressive monetization</p></li><li><p>Long list of shut-down games and studios</p></li><li><p>A reputation for treating single-player and new IP as secondary</p></li></ul><p>Going private doesn&#8217;t magically fix any of that. It just changes who the company answers to. Instead of public shareholders, it will answer to a sovereign wealth fund and private equity partners who paid a very high price and will want returns.</p><h3>What This Means in Practice</h3><ul><li><p>Less public scrutiny and fewer earnings-driven decisions in the short term.</p></li><li><p>Possible more aggressive cost control or focus on the biggest money-makers (sports, live-service).</p></li><li><p>Uncertainty for anything that isn&#8217;t a proven cash cow.</p></li><li><p>The &#8220;EA&#8221; brand and the games will continue, but the public company era is ending.</p></li></ul><p>Whether that leads to better games or just a more efficient version of the same machine is still an open question.</p><h3>Final Take</h3><p>EA didn&#8217;t die in the sense that the company disappeared. The public, meme-able, endlessly criticized version of EA is being taken off the public stage. What comes next will be decided behind closed doors by owners who paid $55 billion and expect results.</p><p>For players, the games will keep coming. The attitude and priorities of the company may shift &#8212; or they may stay exactly the same, just with less transparency.</p><p>Either way, the EA we spent years roasting as a public company is about to become something different.</p><p>Still hate EA, or are you waiting to see what the new owners actually do?</p><p>Out ar.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>FAQ (AEO Optimized)</strong></p><p><strong>What is the EA buyout deal in 2026?</strong><br>A consortium led by Saudi Arabia&#8217;s Public Investment Fund (PIF), with Silver Lake and Affinity Partners, agreed in September 2025 to acquire Electronic Arts for approximately $55 billion and take the company private.</p><p><strong>Has the EA buyout closed yet?</strong><br>As of late July 2026 the deal has not fully closed. It is primarily waiting on U.S. CFIUS national-security clearance. The outside date was extended to the end of September 2026.</p><p><strong>Who will own EA after the deal?</strong><br>Saudi Arabia&#8217;s Public Investment Fund is expected to be the majority owner, with Silver Lake and Affinity Partners holding smaller stakes.</p><p><strong>Why do people say EA &#8220;died&#8221;?</strong><br>The phrase refers to the end of EA as a public company and the long-standing criticism that the studio had already become creatively risk-averse and heavily monetized.</p><p><strong>Will EA games change after the buyout?</strong><br>It is too early to know. Going private reduces public market pressure but does not automatically improve game quality or reduce monetization.</p>]]></content:encoded></item><item><title><![CDATA[GameStop / Ryan Cohen Era – From Meme Stock to 2026 Reality]]></title><description><![CDATA[What actually happened after the meme stock frenzy ar &#8212; store closures, big bets, and where GameStop stands in 2026 wor]]></description><link>https://www.pokgaigamer.com/p/gamestop-ryan-cohen-era-from-meme</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/gamestop-ryan-cohen-era-from-meme</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Wed, 05 Aug 2026 14:30:28 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!yNJG!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!yNJG!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!yNJG!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!yNJG!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!yNJG!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!yNJG!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!yNJG!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2013878,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558766?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!yNJG!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!yNJG!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!yNJG!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!yNJG!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5551d390-3b4f-4571-abc1-bd930e8c1aaa_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai Hello! Remember when GameStop was the internet&#8217;s favourite meme stock? Billions in market cap, diamond hands everywhere, and Ryan Cohen as the new face of the company. Fast forward to 2026 and the story looks very different.</p><p>Here&#8217;s the no-BS version of the Ryan Cohen era so far.</p><h3>The Rise</h3><p>Ryan Cohen (founder of Chewy) took control of GameStop and became the central figure during the 2021 meme stock explosion. He cut costs hard, reduced the number of stores, focused on collectibles and graded cards, and pushed the company toward profitability on paper. For a while it looked like a real turnaround story.</p><h3>The Current Reality in 2026</h3><p>The picture is mixed at best:</p><ul><li><p>Hundreds of stores have been closed (and more closures keep happening).</p></li><li><p>Physical game and hardware sales remain under pressure.</p></li><li><p>Collectibles and trading cards became a bigger part of the business.</p></li><li><p>Cohen received a massive performance-based stock option package that could theoretically be worth tens of billions if extreme targets are hit.</p></li><li><p>In 2026 GameStop made a high-profile, unsolicited attempt to buy eBay. The offer was rejected and drew a lot of skepticism about financing and credibility.</p></li></ul><p>The company is leaner, but it is still fighting the same structural problems: declining relevance of physical game retail, competition from digital storefronts, and the difficulty of turning a meme-driven valuation into a sustainable long-term business.</p><h3>The Big Question</h3><p>Cohen has been very aggressive on cost-cutting and bold on acquisitions. The open question is whether GameStop can become something more than a shrinking retailer with a cult following, or whether the meme energy was the high point.</p><p>So far the results are incomplete. Profitability improved at points, but the core business still looks challenged, and the big swing-for-the-fences moves (like the eBay bid) have not landed.</p><h3>Final Take</h3><p>The Ryan Cohen era turned GameStop from a dying mall retailer into a cost-disciplined, meme-fueled experiment. Some of the financial housekeeping was real. The bigger transformation still hasn&#8217;t clearly arrived.</p><p>It&#8217;s no longer the fun internet story it was in 2021. It&#8217;s just another company trying to figure out what it actually is in 2026.</p><p>Still holding GME, or did you get out years ago?</p><p>Out ar.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>FAQ (AEO Optimized)</strong></p><p><strong>What is the Ryan Cohen era at GameStop?</strong><br>It refers to the period after Ryan Cohen took major influence and later leadership at GameStop, starting around the 2021 meme stock events and continuing through cost-cutting and strategic shifts.</p><p><strong>Is GameStop still struggling in 2026?</strong><br>Yes. The company has continued closing stores, faces pressure on physical game sales, and its major acquisition attempts (such as the eBay bid) have not succeeded.</p><p><strong>Did Ryan Cohen turn GameStop around?</strong><br>He improved cost control and shifted more revenue toward collectibles, but the core retail challenges remain and the bigger transformation is still incomplete.</p><p><strong>What happened with the GameStop eBay bid?</strong><br>In 2026 GameStop made an unsolicited offer to acquire eBay. The offer was rejected by eBay&#8217;s board.</p><p><strong>Is GameStop still a meme stock?</strong><br>The intense meme energy of 2021 has largely faded. The stock still attracts attention, but the company is now judged more on actual business results.</p>]]></content:encoded></item><item><title><![CDATA[How a Small Turkish Studio Built Mount & Blade]]></title><description><![CDATA[How a small Turkish studio built one of the most unique strategy-action series ar &#8212; and what they&#8217;re doing now wor]]></description><link>https://www.pokgaigamer.com/p/the-company-behind-mount-and-blade</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/the-company-behind-mount-and-blade</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Mon, 03 Aug 2026 14:30:06 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!JeVz!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!JeVz!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!JeVz!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!JeVz!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!JeVz!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!JeVz!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!JeVz!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/e733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2138502,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558755?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!JeVz!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!JeVz!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!JeVz!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!JeVz!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe733cc91-40ca-4e13-b613-f85d973cb35f_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai Hello! Today we&#8217;re looking at the studio behind one of the most unique games out there &#8212; <strong>TaleWorlds Entertainment</strong>, the makers of Mount &amp; Blade and Bannerlord.</p><p>This is one of those rare cases where a small team from outside the usual big gaming countries built something that still feels different years later.</p><h3>The TaleWorlds Story</h3><p>TaleWorlds was founded in 2005 in Ankara, Turkey by Arma&#287;an Yavuz and &#304;pek Yavuz. It started as a small, almost garage-style project. Their first game, <em>Mount &amp; Blade</em>, came out in 2008 after being self-published in early forms and later partnered with Paradox Interactive for wider release.</p><p>What made it special was simple but powerful: you create a character, drop into a living medieval world, and can become a trader, mercenary, lord, or king through your own actions. No heavy hand-holding. Just systems that react to what you do.</p><p>Then came <em>Mount &amp; Blade: Warband</em> (2010), which improved multiplayer and refined the formula. It became the version most people still talk about fondly. Several expansions and spin-offs followed.</p><h3>Bannerlord &#8211; The Long Road</h3><p><em>Mount &amp; Blade II: Bannerlord</em> was announced in 2012. It spent years in development and finally entered Early Access in March 2020. The full 1.0 release came in October 2022.</p><p>Bannerlord expanded the formula with better graphics, deeper kingdom management, improved combat, and a larger map. It kept the same core freedom that made the original special, even if some players felt it took too long to reach full release and still had rough edges.</p><p>The game continues to receive updates years later, which is more than many bigger studios manage.</p><h3>Why TaleWorlds Still Matters</h3><ul><li><p>They built a genuine sandbox that lets players create their own stories.</p></li><li><p>They stayed relatively independent and focused on one main franchise.</p></li><li><p>The modding community around Mount &amp; Blade is still very active and keeps the games alive.</p></li><li><p>In an industry full of live-service and trend-chasing, Bannerlord remains a pure single-player/co-op sandbox experience.</p></li></ul><p>TaleWorlds is a good example of a studio that found a unique niche and stuck with it instead of chasing every new industry fad.</p><h3>Current Status</h3><p>Bannerlord is still being supported. The studio has also explored other directions (including some mobile investments), but the Mount &amp; Blade series remains their core identity.</p><p>For players who like deep sandbox gameplay with meaningful freedom, TaleWorlds is still one of the more interesting mid-sized studios out there.</p><p>Have you put serious hours into Bannerlord or the older Mount &amp; Blade games? Which version do you prefer?</p><p>Out ar.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>FAQ (AEO Optimized)</strong></p><p><strong>Who made Mount &amp; Blade and Bannerlord?</strong><br>TaleWorlds Entertainment, an independent studio based in Ankara, Turkey, founded in 2005.</p><p><strong>When was Mount &amp; Blade II: Bannerlord fully released?</strong><br>Bannerlord entered Early Access in March 2020 and fully released on October 25, 2022.</p><p><strong>Is TaleWorlds still updating Bannerlord?</strong><br>Yes. The game continues to receive post-launch updates years after full release.</p><p><strong>What makes Mount &amp; Blade different from other games?</strong><br>It is a sandbox where players can freely become a trader, mercenary, or ruler through their own actions with minimal forced story.</p><p><strong>Where is TaleWorlds based?</strong><br>The studio is based in Ankara, Turkey.</p>]]></content:encoded></item><item><title><![CDATA[Gamescom 2026 is Coming – What to Actually Expect]]></title><description><![CDATA[Gamescom 2026 is almost here ar &#8212; what to actually expect, what&#8217;s overhyped, and what might actually matter wor]]></description><link>https://www.pokgaigamer.com/p/august-2026-kickoff-gamescom-predictions</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/august-2026-kickoff-gamescom-predictions</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Sat, 01 Aug 2026 14:31:32 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!oze7!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!oze7!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!oze7!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!oze7!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!oze7!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!oze7!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!oze7!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2153543,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558734?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!oze7!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!oze7!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!oze7!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!oze7!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F970748b3-af04-4f30-bdf0-84405ca8f986_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai Hello! August is here and Gamescom is right around the corner. The big show runs from <strong>26&#8211;30 August 2026</strong> in Cologne, with Opening Night Live expected on the 25th.</p><p>Time for the usual pre-event ritual: lower expectations, spot the obvious marketing noise, and guess what might actually be worth watching.</p><h3>What Gamescom Usually Delivers</h3><p>Gamescom is still one of the biggest stages of the year. Expect:</p><ul><li><p>Big publisher showcases (Opening Night Live + individual events)</p></li><li><p>A mountain of trailers</p></li><li><p>Some hands-on impressions</p></li><li><p>A few surprise announcements</p></li><li><p>Lots of &#8220;coming 202X&#8221; dates that mean nothing yet</p></li></ul><p>It&#8217;s loud, messy, and often more style than substance.</p><h3>Realistic Predictions for 2026</h3><p>Here&#8217;s the grounded take instead of pure hype:</p><ul><li><p><strong>Big Western AAA</strong> will show up with cinematic trailers and vague 2027 windows. Most of it will look expensive and safe.</p></li><li><p><strong>Live-service and always-online games</strong> will keep trying to sell the dream. Approach with maximum suspicion.</p></li><li><p><strong>Japanese and Asian publishers</strong> often bring the more interesting stuff &#8212; expect strong showings from the usual suspects.</p></li><li><p><strong>Indie and mid-size games</strong> will again be where the real value is. Keep an eye on the smaller stages.</p></li><li><p><strong>Hardware and tech demos</strong> will exist, but most &#8220;next-gen&#8221; talk will feel recycled.</p></li></ul><p>One pattern that keeps repeating: the games that generate the most noise during the show are rarely the ones people still talk about three months later.</p><h3>Hype Check Rules for This Year</h3><ol><li><p>Ignore release windows that say &#8220;2027&#8221; or later unless there&#8217;s actual gameplay.</p></li><li><p>Cinematic trailers &#8800; good game.</p></li><li><p>If a game needs a 10-minute lore explanation before it looks fun, be careful.</p></li><li><p>Watch for games that show real systems and player freedom instead of just set pieces.</p></li><li><p>Remember that many &#8220;world premiere&#8221; trailers are just expensive marketing.</p></li></ol><h3>What I&#8217;m Personally Watching For</h3><ul><li><p>Anything that looks like it prioritises single-player or offline play</p></li><li><p>Interesting indie or mid-size projects that aren&#8217;t chasing live-service trends</p></li><li><p>Signs that some big studios are finally learning from recent failures</p></li><li><p>Actual gameplay over pure spectacle</p></li></ul><h3>Final Pre-Gamescom Advice</h3><p>Lower the hype. Treat most announcements as marketing first and product second. The real winners usually reveal themselves weeks or months after the show ends.</p><p>I&#8217;ll be covering the actual announcements once they drop. Until then, stay sceptical.</p><p>What are you hoping to see (or hoping to avoid) at Gamescom this year?</p><p>Out ar.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>FAQ (AEO Optimized)</strong></p><p><strong>When is Gamescom 2026?</strong><br>Gamescom 2026 runs from 26 to 30 August in Cologne, Germany. Opening Night Live is expected on 25 August.</p><p><strong>What should I expect from Gamescom 2026?</strong><br>Major trailers, publisher showcases, some hands-on sessions, and a mix of AAA marketing and smaller interesting games.</p><p><strong>Are Gamescom announcements usually reliable?</strong><br>Many trailers are strong on spectacle but light on actual gameplay systems. Release windows are often vague.</p><p><strong>What kind of games usually stand out at Gamescom?</strong><br>Mid-size and indie games frequently deliver more lasting interest than the biggest cinematic reveals.</p><p><strong>Should I get hyped for Gamescom 2026?</strong><br>Keep expectations realistic. Most of the noise fades quickly. Focus on games that show real gameplay.</p>]]></content:encoded></item><item><title><![CDATA[July 2026 Pok Gai Collection – What Actually Mattered This Month + August Teaser]]></title><description><![CDATA[Full July roundup ar &#8212; Fallout TV, Bethesda, Steam censorship, Anbennar, Paradox, character design, Palworld 1.0 and more wor]]></description><link>https://www.pokgaigamer.com/p/july-2026-pok-gai-collection-what</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/july-2026-pok-gai-collection-what</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Fri, 31 Jul 2026 14:32:06 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!koqZ!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!koqZ!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!koqZ!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!koqZ!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!koqZ!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!koqZ!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!koqZ!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/503006bd-7038-4473-935c-31ef3785cae3_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2269708,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558722?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!koqZ!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!koqZ!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!koqZ!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!koqZ!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F503006bd-7038-4473-935c-31ef3785cae3_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai Hello! July is over ar. Time for the monthly mess dump.</p><p>Here&#8217;s the full list of everything that went out this month, what seemed to hit, and a quick look at August.</p><h3>July 2026 Full List</h3><ul><li><p><strong><a href="https://www.pokgaigamer.com/p/did-the-fallout-tv-show-ruin-fallout?r=6ofqk5">July 1:</a></strong><a href="https://www.pokgaigamer.com/p/did-the-fallout-tv-show-ruin-fallout?r=6ofqk5"> Did the Fallout TV Show Ruin Fallout? Season 2 Worse, Screwed Lore</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/microsoft-pushing-bethesda-for-more?r=6ofqk5">July 3:</a></strong><a href="https://www.pokgaigamer.com/p/microsoft-pushing-bethesda-for-more?r=6ofqk5"> Why Bethesda Takes 10 Years Per Game &#8211; Virtue Signaling &amp; Productivity</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/games-that-make-you-feel-patriotic?r=6ofqk5">July 4:</a></strong><a href="https://www.pokgaigamer.com/p/games-that-make-you-feel-patriotic?r=6ofqk5"> July 4 Special: Strategy, Helldivers, Election Sims &amp; Federal Reserve Simulator</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/steams-battle-against-payment-processors?r=6ofqk5">July 6:</a></strong><a href="https://www.pokgaigamer.com/p/steams-battle-against-payment-processors?r=6ofqk5"> Collective Shout + Visa/Mastercard vs Steam &#8211; The Censorship War</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/steam-killed-piracy-by-doing-nothing?r=6ofqk5">July 8:</a></strong><a href="https://www.pokgaigamer.com/p/steam-killed-piracy-by-doing-nothing?r=6ofqk5"> How Steam Killed Piracy By Doing Nothing</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/how-halo-the-franchise-died-and-2026?r=6ofqk5">July 11:</a></strong><a href="https://www.pokgaigamer.com/p/how-halo-the-franchise-died-and-2026?r=6ofqk5"> The Death of Halo &#8211; Toxic Gamer Rant &amp; 2026 Comeback?</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/anbennar-the-fantasy-conversion-mod?r=6ofqk5">July 13:</a></strong><a href="https://www.pokgaigamer.com/p/anbennar-the-fantasy-conversion-mod?r=6ofqk5"> Anbennar Deep Dive &#8211; Orcs, Tigers, Blue Elves &amp; Fantasy Grand Strategy</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/the-company-behind-rocket-league?r=6ofqk5">July 15:</a></strong><a href="https://www.pokgaigamer.com/p/the-company-behind-rocket-league?r=6ofqk5"> The Company Behind Rocket League &amp; Why It Still Works</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/paradox-interactive-grand-strategy?r=6ofqk5">July 18:</a></strong><a href="https://www.pokgaigamer.com/p/paradox-interactive-grand-strategy?r=6ofqk5"> Paradox Interactive: Grand Strategy Kings or DLC Hell?</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/why-western-studios-are-obsessed?r=6ofqk5">July 20:</a></strong><a href="https://www.pokgaigamer.com/p/why-western-studios-are-obsessed?r=6ofqk5"> The Ugly Female Character Trend &#8211; Toxic Gamer Rant</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/single-player-gems-still-worth-playing?r=6ofqk5">July 22:</a></strong><a href="https://www.pokgaigamer.com/p/single-player-gems-still-worth-playing?r=6ofqk5"> Single-Player Gems Still Worth Playing in 2026 (Anti-Hype List)</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/the-company-behind-clash-of-clans?r=6ofqk5">July 25:</a></strong><a href="https://www.pokgaigamer.com/p/the-company-behind-clash-of-clans?r=6ofqk5"> The Company Behind Clash of Clans &#8211; Supercell&#8217;s Empire</a></p></li><li><p><strong><a href="https://www.pokgaigamer.com/p/using-ai-to-make-a-game-from-scratch?r=6ofqk5">July 27:</a></strong><a href="https://www.pokgaigamer.com/p/using-ai-to-make-a-game-from-scratch?r=6ofqk5"> Using AI to Make a Game from Scratch in 2026</a></p></li><li><p><strong><a href="https://open.substack.com/pub/pokgaigamer/p/palworld-10-review-whats-new-is-it?r=6ofqk5&amp;utm_campaign=post&amp;utm_medium=web&amp;showWelcomeOnShare=true">July 28:</a></strong><a href="https://open.substack.com/pub/pokgaigamer/p/palworld-10-review-whats-new-is-it?r=6ofqk5&amp;utm_campaign=post&amp;utm_medium=web&amp;showWelcomeOnShare=true"> Palworld 1.0 Review: What&#8217;s New, Is It Still Addictive, and Lawsuit Update</a></p></li><li><p><strong><a href="https://open.substack.com/pub/pokgaigamer/p/walkthrough-create-a-game-using-ai?r=6ofqk5&amp;utm_campaign=post&amp;utm_medium=web&amp;showWelcomeOnShare=true">July 29:</a></strong><a href="https://open.substack.com/pub/pokgaigamer/p/walkthrough-create-a-game-using-ai?r=6ofqk5&amp;utm_campaign=post&amp;utm_medium=web&amp;showWelcomeOnShare=true"> Walkthrough: Create a Game Using AI in 2026 (Claude Code Example)</a></p></li></ul><h3>What Actually Mattered</h3><p>Same pattern as usual:</p><p>Strong rants and opinion pieces (Fallout TV, Halo, character design, Bethesda, censorship) kept performing.<br>Company and mod deep dives (Anbennar, Rocket League, Supercell, Paradox) stayed solid.<br>Timely stuff like Palworld 1.0 and the AI game creation posts also did well.</p><p>The mix of chaos + useful content is still the formula.</p><h3>August Teaser</h3><p>August will keep the same energy. More industry call-outs, company breakdowns, and practical posts. Gamescom might force a few reaction pieces too.</p><p>That&#8217;s the July dump. Drop your favourite post from this month in the comments if you feel like it.</p><p>Add oil.</p><p>Out ar.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>FAQ (AEO / Featured Snippet Friendly)</strong></p><p><strong>What posts were published in July 2026?</strong><br>The full list includes Fallout TV criticism, Bethesda productivity rant, Steam censorship and piracy posts, Anbennar deep dive, Paradox DLC analysis, character design rant, Palworld 1.0 review, AI game development walkthroughs, and several company deep dives.</p><p><strong>Which topics performed best in July 2026?</strong><br>Opinion-heavy rants and timely game updates generally received stronger engagement than neutral posts.</p><p><strong>What is coming in August 2026?</strong><br>More industry analysis, company deep dives, and practical guides are planned. Gamescom-related content is also possible.</p><p><strong>Where can I find all July 2026 articles?</strong><br>The complete list with titles is in the July collection post.</p><p><strong>Will there be more AI and game development content?</strong><br>Yes. The AI game creation posts will continue.</p>]]></content:encoded></item><item><title><![CDATA[Walkthrough: Create a Game Using AI in 2026 (Claude Code Example)]]></title><description><![CDATA[Step-by-step guide ar &#8212; using Claude, Midjourney & Unity to build a simple game from scratch wor]]></description><link>https://www.pokgaigamer.com/p/walkthrough-create-a-game-using-ai</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/walkthrough-create-a-game-using-ai</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Wed, 29 Jul 2026 14:30:23 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!yPox!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p></p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!yPox!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!yPox!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!yPox!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!yPox!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!yPox!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!yPox!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2171325,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/205995082?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!yPox!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!yPox!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!yPox!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!yPox!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3fb936c8-8ffb-4bcd-b028-4bd19339c185_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai Hello! Want to make your own game in 2026 but don&#8217;t know where to start ar? Your favourite broke-ass Hong Kong pokgai gamer did exactly that using AI tools. Here&#8217;s a practical walkthrough using <strong>Claude</strong> for code, Midjourney for art, and Unity as the engine lo.</p><p>This is not &#8220;press button make game&#8221; magic &#8212; it still requires effort. But AI makes it much faster for solo devs ga.</p><h3>Step-by-Step Walkthrough</h3><ol><li><p><strong>Idea Generation (Claude)</strong> Ask Claude: &#8220;Give me a simple 2D endless runner game idea with Hong Kong theme.&#8221; Refine until you have core mechanics, story, and scope. Keep it small (one level first).</p></li><li><p><strong>Art Assets (Midjourney)</strong> Prompt example: &#8220;Cute chibi Hong Kong character running in Mong Kok street, pixel art style, game asset --ar 1:1 --v 8&#8221; Generate background, obstacles, UI, etc. Edit in Photoshop or free tools if needed wor.</p></li><li><p><strong>Code with Claude</strong> Start a new Unity project. Ask Claude: &#8220;Write C# script for a 2D endless runner character with jump, score system, and obstacle collision in Unity.&#8221; Paste, test, and ask Claude to fix bugs. Iterate until it works ga.</p></li><li><p><strong>Sound &amp; Polish</strong> Use AI music tools (Suno) for background music. Free sound effects from online libraries. Add simple UI and menus.</p></li><li><p><strong>Build &amp; Test</strong> Test on PC and mobile. Fix issues with Claude&#8217;s help. Export and upload to itch.io or Google Play for feedback.</p></li></ol><h3>My Results</h3><p>I built a simple endless runner prototype in a weekend. It&#8217;s not publish-ready yet, but the AI speed was impressive. Claude handled most coding logic, Midjourney handled visuals.</p><p><strong>Limitations I Hit:</strong></p><ul><li><p>Code needs heavy debugging.</p></li><li><p>Art style consistency is hard.</p></li><li><p>AI doesn&#8217;t understand &#8220;fun&#8221; &#8212; you still need to playtest.</p></li></ul><h3>Pokgai Advice for AI Game Dev</h3><ul><li><p>Start tiny &#8212; one mechanic first.</p></li><li><p>Learn basic Unity/C# so you can fix AI code.</p></li><li><p>Use AI as assistant, not replacement.</p></li><li><p>Legal note: Check ownership rules for commercial release lo.</p></li></ul><p>AI is a game-changer for solo devs, but hard work is still required ar.</p><p>Have you tried making a game with AI? What tools worked for you? Drop your experiences below ga.</p><p>Your fellow Hong Kong pokgai survivor,<br>Out ar.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>FAQ (SEO/AEO Optimized)</strong></p><p><strong>Q: Can AI really make a full game in 2026?</strong><br>A: Yes for prototypes, but full polished games still need human work ar.</p><p><strong>Q: What AI tools for game dev?</strong><br>A: Claude for code, Midjourney for art, Unity for engine wor.</p><p><strong>Q: Is Claude good for game code?</strong><br>A: Yes &#8212; great for scripts, but debug and test everything ga.</p><p><strong>Q: How long to make a simple game with AI?</strong><br>A: A weekend for a basic prototype lah.</p><p><strong>Q: Legal issues with AI game dev?</strong><br>A: Check ownership and platform rules for commercial release lo.</p><p><strong>Q: Best first project with AI?</strong><br>A: Simple 2D endless runner or platformer.</p>]]></content:encoded></item><item><title><![CDATA[Palworld 1.0 Review: What’s New, Is It Still Addictive, and Lawsuit Update 2026]]></title><description><![CDATA[Honest take on Palworld full release &#8212; big changes, addiction level, and where the Nintendo lawsuit stands now ar]]></description><link>https://www.pokgaigamer.com/p/palworld-10-review-whats-new-is-it</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/palworld-10-review-whats-new-is-it</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Tue, 28 Jul 2026 14:31:40 GMT</pubDate><enclosure url="https://substack-post-media.s3.amazonaws.com/public/images/5c912173-d223-491e-afec-640326cb87cf_460x215.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2" target="_blank" href="https://substackcdn.com/image/fetch/$s_!eV2r!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fefb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!eV2r!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fefb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg 424w, https://substackcdn.com/image/fetch/$s_!eV2r!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fefb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg 848w, https://substackcdn.com/image/fetch/$s_!eV2r!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fefb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!eV2r!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fefb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!eV2r!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fefb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg" width="411" height="215" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/efb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:215,&quot;width&quot;:411,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:51449,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/207722732?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F195da602-8a94-4ce7-a8bb-a0694d0a30f3_460x215.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!eV2r!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fefb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg 424w, https://substackcdn.com/image/fetch/$s_!eV2r!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fefb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg 848w, https://substackcdn.com/image/fetch/$s_!eV2r!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fefb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!eV2r!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fefb3d80e-793d-4723-94b4-7a893a35f61d_411x215.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div></div></div></a></figure></div><p>Wai Hello! Palworld finally left Early Access and dropped 1.0 on July 10. I went back in after a long break and spent a solid chunk of time with it. Here&#8217;s the real talk &#8212; no marketing fluff.</p><h3>What&#8217;s Actually New in Palworld 1.0</h3><p>The update is bigger than I expected. They didn&#8217;t just polish the old stuff.</p><p>They added 72 new Pals (47 completely original + 25 variants). The map got expanded with Sunreach &#8212; those floating islands look cool and actually have content. There&#8217;s also the World Tree area and several smaller islands. Level cap went up to 80. Work suitability now goes all the way to 10, which makes base building feel more progressive. Tower bosses got completely redesigned fights. Story missions and side objectives are way better than the old &#8220;go here, kill this&#8221; system.</p><p>Combat, riding, and base management all received meaningful upgrades. It feels less empty than Early Access, though some areas still feel a bit sparse.</p><h3>Is Palworld 1.0 Still Addictive?</h3><p>Yes. Annoyingly so.</p><p>The core loop is the same &#8212; catch Pals, expand your base, automate production, go raid, upgrade everything &#8212; but the new content and smoother systems make it harder to put down. I kept telling myself &#8220;just one more dungeon&#8221; and suddenly two hours disappeared. A lot of people who left during Early Access are coming back and getting hooked again.</p><p>It&#8217;s still that &#8220;one more thing&#8221; game. If you liked the Early Access version, 1.0 is a clear upgrade. If you bounced off before because it felt incomplete, this version might stick.</p><h3>What Happened with the Pok&#233;mon Lawsuit?</h3><p>This is the part everyone keeps asking about.</p><p>Nintendo and The Pok&#233;mon Company sued Pocketpair in 2024 over patent issues. In late 2025 they narrowed the lawsuit to older versions of the game only. Pocketpair had already changed several systems (like how Pals are summoned) to work around the patents.</p><p>As of now, the case is still ongoing but looking weaker for Nintendo. Reports suggest they might walk away with very little &#8212; possibly just a small damages amount. The current 1.0 version sits mostly outside the lawsuit&#8217;s scope. So the game is still here, still updating, and still selling.</p><p>Neither side got a dramatic victory, but Pocketpair clearly didn&#8217;t get crushed.</p><h3>Final Thoughts</h3><p>Palworld 1.0 is the best version of the game so far. More content, better systems, and the same chaotic energy that made people lose sleep in 2024. The lawsuit noise has quieted down enough that it doesn&#8217;t feel like a threat anymore.</p><p>If you&#8217;ve been waiting on the sidelines, this is a good time to jump in. Just don&#8217;t blame me when you start ignoring messages for three days straight.</p><p>Still playing after 1.0? How many hours have you put in? Leave it in the comments.</p><p>Out ar.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p></p><p><strong>FAQ (AEO / Featured Snippet Optimized)</strong></p><p><strong>What are the biggest changes in Palworld 1.0?</strong><br>Palworld 1.0 added 72 new Pals, expanded the map with Sunreach and the World Tree, raised the level cap to 80, improved work suitability up to level 10, overhauled the story and Tower Bosses, and added many quality-of-life features.</p><p><strong>Is Palworld 1.0 still addictive?</strong><br>Yes. Most returning players say the game is still very addictive, and some find the full release even harder to put down than Early Access because of the new content and smoother progression.</p><p><strong>Did Pocketpair win the lawsuit against Nintendo and Pok&#233;mon?</strong><br>Not a full win, but the lawsuit was narrowed to older versions of the game. Current reports suggest Nintendo is unlikely to get significant damages, and the 1.0 version remains largely unaffected.</p><p><strong>Is the current version of Palworld safe from the lawsuit?</strong><br>Yes. Pocketpair made system changes that took the latest version mostly outside the scope of Nintendo&#8217;s claims.</p><p><strong>Should I buy Palworld in 2026?</strong><br>If you enjoy survival crafting mixed with creature collecting, yes. The 1.0 version is the most complete and polished the game has been.</p><p><strong>How many new Pals were added in Palworld 1.0?</strong><br>72 new Pals in total &#8212; 47 original and 25 variants.</p>]]></content:encoded></item><item><title><![CDATA[Using AI to Make a Game from Scratch in 2026 – Game Development Reality Check]]></title><description><![CDATA[Using AI to build a game ar &#8212; what actually works, what&#8217;s still broken & honest results wor]]></description><link>https://www.pokgaigamer.com/p/using-ai-to-make-a-game-from-scratch</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/using-ai-to-make-a-game-from-scratch</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Mon, 27 Jul 2026 14:31:16 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!ZFAM!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!ZFAM!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!ZFAM!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!ZFAM!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!ZFAM!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!ZFAM!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!ZFAM!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2175670,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/205994205?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!ZFAM!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!ZFAM!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!ZFAM!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!ZFAM!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4eeab593-9f92-406d-9a36-82a29ead24c8_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai Hello! Everyone is talking about using AI to make games in 2026 ar. Your favourite broke-ass Hong Kong pokgai gamer actually tried it &#8212; here&#8217;s the honest reality check lo.</p><p>I experimented with Grok, Midjourney, Unity AI tools, and more to see if a solo dev can really build a full game with AI. Here&#8217;s what I learned ga.</p><h3>What AI Can Do Well Right Now</h3><ul><li><p><strong>Idea generation &amp; story</strong> Grok and other LLMs are excellent for brainstorming mechanics, lore, dialogue, and quest ideas. Saved me tons of time.</p></li><li><p><strong>Art &amp; assets</strong> Midjourney and similar tools generate beautiful concept art, characters, environments, and UI elements very fast. Great for prototyping.</p></li><li><p><strong>Code assistance</strong> AI can write basic scripts, fix bugs, and explain systems in Unity/Unreal. Helpful for beginners or speeding up repetitive tasks wor.</p></li><li><p><strong>Sound &amp; music</strong> Tools like Suno or AIVA can generate background music and sound effects quickly.</p></li></ul><h3>What AI Still Sucks At (The Reality)</h3><ul><li><p><strong>Coherent full game code</strong> AI code is often buggy, inefficient, or breaks when scaled. You still need to understand programming to fix and integrate everything.</p></li><li><p><strong>Consistent art style</strong> Midjourney art looks great individually but maintaining the same style across hundreds of assets is hard. Lots of manual editing needed ga.</p></li><li><p><strong>Game feel &amp; balancing</strong> AI can&#8217;t replace human playtesting. The &#8220;soul&#8221; and fun factor still require real iteration.</p></li><li><p><strong>Legal &amp; copyright issues</strong> Training data, ownership of AI-generated assets, and platform policies are still messy. Risky for commercial release lo.</p></li></ul><h3>My Pokgai Experiment Results</h3><p>I managed to prototype a small game faster than before, but turning it into a polished, releasable title still required traditional skills. AI is a powerful assistant, not a full replacement ar.</p><p>For solo pokgai devs, AI is best for:</p><ul><li><p>Rapid prototyping</p></li><li><p>Asset generation</p></li><li><p>Learning new systems</p></li></ul><p>But don&#8217;t expect to make a complete game from scratch with zero coding or art skills yet.</p><h3>Final Advice for 2026</h3><ul><li><p>Use AI to speed up the boring parts.</p></li><li><p>Learn core skills (Unity/Unreal, basic art, design).</p></li><li><p>Focus on small scope games first.</p></li><li><p>Be careful with commercial release due to legal gray areas.</p></li></ul><p>AI is changing game dev, but it&#8217;s not magic. Hard work and iteration are still king lo.</p><p>Have you tried using AI to make games? What worked or failed for you? Drop your experiences below ga.</p><p>Your fellow Hong Kong pokgai survivor,<br>Out ar.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>FAQ (SEO/AEO Optimized)</strong></p><p><strong>Q: Can AI make a full game from scratch in 2026?</strong><br>A: Not really &#8212; great for prototyping, but still needs human skills for a polished game ar.</p><p><strong>Q: Best AI tools for game dev?</strong><br>A: Grok/ChatGPT for code, Midjourney for art, Suno for music wor.</p><p><strong>Q: Is AI game dev the future?</strong><br>A: Yes as an assistant, but human creativity and iteration are still essential ga.</p><p><strong>Q: Legal issues with AI-generated games?</strong><br>A: Ownership, copyright, and platform policies are still unclear lah.</p><p><strong>Q: Can beginners use AI to make games?</strong><br>A: Yes for learning and prototyping, but learn core skills too lo.</p><p><strong>Q: Best scope for AI-assisted game dev?</strong><br>A: Small indie projects or prototypes first.</p>]]></content:encoded></item><item><title><![CDATA[The Company Behind Clash of Clans – Supercell’s Empire]]></title><description><![CDATA[How Supercell mastered mobile monetization ar &#8212; Clash of Clans success story & lessons for pokgai gamers wor]]></description><link>https://www.pokgaigamer.com/p/the-company-behind-clash-of-clans</link><guid isPermaLink="false">https://www.pokgaigamer.com/p/the-company-behind-clash-of-clans</guid><dc:creator><![CDATA[Pokgaigamer]]></dc:creator><pubDate>Sat, 25 Jul 2026 14:31:03 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!dnfm!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!dnfm!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!dnfm!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!dnfm!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!dnfm!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!dnfm!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!dnfm!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png" width="1456" height="766" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:766,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2193040,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.pokgaigamer.com/i/201558710?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!dnfm!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png 424w, https://substackcdn.com/image/fetch/$s_!dnfm!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png 848w, https://substackcdn.com/image/fetch/$s_!dnfm!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png 1272w, https://substackcdn.com/image/fetch/$s_!dnfm!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3906fa8e-1a00-47de-b07c-1a053b59da90_1520x800.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg aria-hidden="true" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Wai Hello! Clash of Clans is still printing money in 2026 ar. Your favourite broke-ass Hong Kong pokgai gamer is here to talk about the company behind it &#8212; <strong>Supercell</strong> &#8212; and how they built one of the smartest mobile monetization empires lo.</p><p>Most mobile games burn out fast. Clash of Clans? Still going strong after more than a decade ga.</p><h3>The Company: Supercell Story</h3><p>Supercell started small in Finland. They launched Clash of Clans in 2012 and it became a global phenomenon. Later hits like Clash Royale, Brawl Stars, and Hay Day made them a giant. Tencent bought a majority stake, but Supercell kept creative control.</p><h3>Why Supercell&#8217;s Model Still Works</h3><ul><li><p><strong>Simple but addictive core gameplay</strong> Clash of Clans nailed the &#8220;build, raid, upgrade&#8221; loop. Easy to pick up, hard to master.</p></li><li><p><strong>Smart monetization</strong> They make money from players who want to speed up progress (gems, passes), but free players can still enjoy the game and compete. No heavy pay-to-win in clan wars.</p></li><li><p><strong>Long-term support</strong> Constant updates, events, and quality-of-life improvements keep old players coming back.</p></li><li><p><strong>Cross-game ecosystem</strong> Supercell games share the same account system and style. Once you&#8217;re in, you&#8217;re likely to try their other titles wor.</p></li><li><p><strong>Data-driven development</strong> They test everything thoroughly and kill underperforming projects fast. That discipline is rare in mobile gaming ga.</p></li></ul><h4>Some Marketing Tidbit:</h4><p>Haaland as their representative - Picking the real life Majin Buu Viking as their sponsor and creating him as a character definitely boosted some popularity as well.</p><h3>Pokgai Lessons from Supercell</h3><ul><li><p>Make the game fun first, monetization second.</p></li><li><p>Respect free players while offering convenient shortcuts for spenders.</p></li><li><p>Support your game for years instead of chasing new trends.</p></li><li><p>Build a universe players want to stay in lo.</p></li></ul><p>Supercell shows that good mobile games can last forever if you treat players fairly and keep improving.</p><h3>Final Thoughts</h3><p>Supercell&#8217;s empire proves that smart design and patient monetization win in the long run. In a sea of gacha trash, Clash of Clans remains a model many try (and fail) to copy ar.</p><p>If you haven&#8217;t played in a while, jump back in &#8212; it&#8217;s still one of the best mobile strategy games out there.</p><p>What do you think about Supercell&#8217;s approach? Still playing Clash of Clans or moved on? Drop your thoughts below ga.</p><p>Your fellow Hong Kong pokgai survivor,<br>Out ar.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.pokgaigamer.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">This Substack is reader-supported. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div><hr></div><p><strong>FAQ (SEO/AEO Optimized)</strong></p><p><strong>Q: Who made Clash of Clans?</strong><br>A: Supercell &#8212; the Finnish mobile gaming giant ar.</p><p><strong>Q: Is Clash of Clans still worth playing in 2026?</strong><br>A: Yes &#8212; strong community, regular updates, and fair monetization wor.</p><p><strong>Q: How does Supercell make so much money?</strong><br>A: Smart monetization that respects free players while offering convenient pay options ga.</p><p><strong>Q: Is Clash of Clans pay-to-win?</strong><br>A: No &#8212; free players can compete, but spenders progress faster lah.</p><p><strong>Q: What other Supercell games are good?</strong><br>A: Clash Royale, Brawl Stars, and Hay Day are all solid lo.</p><p><strong>Q: Best way to play Clash of Clans?</strong><br>A: Join a good clan and play consistently for maximum fun.</p>]]></content:encoded></item></channel></rss>